ingame/guild/guildheraldry.lua:34 -- GUILD_HERALDRY_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
StartHeraldryCustomization(self.guildId)
elseif(newState == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
EndHeraldryCustomization()
end
end)