- ingame/interactwindow/interactwindow_shared.lua:97 --
self:PopulateChatterOption(1, AcceptOfferedQuest, response, CHATTER_GENERIC_ACCEPT)
- ingame/interactwindow/interactwindow_shared.lua:98 --
self:PopulateChatterOption(2, CloseChatter, farewell, CHATTER_GOODBYE)
- ingame/interactwindow/interactwindow_shared.lua:112 --
self:PopulateChatterOption(1, CompleteQuest, confirmComplete, CHATTER_COMPLETE_QUEST)
- ingame/interactwindow/interactwindow_shared.lua:113 --
self:PopulateChatterOption(2, CloseChatter, declineComplete, CHATTER_GOODBYE)
- ingame/interactwindow/interactwindow_shared.lua:299 --
self:PopulateChatterOption(controlID, i, optionString, optionType, optionalArg, isImportant, chosenBefore, importantOptions)
- ingame/interactwindow/interactwindow_shared.lua:305 --
self:PopulateChatterOption(optionCount, ResetChatter, backToTOC, CHATTER_TALK_CHOICE)
- ingame/interactwindow/interactwindow_shared.lua:310 --
self:PopulateChatterOption(optionCount, CloseChatter, farewell, CHATTER_GOODBYE, nil, isImportant, nil, importantOptions)