ingame/campaign/gamepad/campaignbonuses_gamepad.lua:14 -- self.abilityList:SetOnSelectedDataChangedCallback(function(list, selectedData)
GAMEPAD_TOOLTIPS:ClearLines(GAMEPAD_LEFT_TOOLTIP)
if selectedData and selectedData.isHeader == false then
GAMEPAD_TOOLTIPS:LayoutAvABonus(GAMEPAD_LEFT_TOOLTIP, selectedData)
self:SetTooltipHidden(false)
else
self:SetTooltipHidden(true)
end
end)