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local EMPEROR_LEADERBOARD_NONPLAYER_DATA = 1
local EMPEROR_LEADERBOARD_PLAYER_DATA = 2
local CampaignEmperor_Gamepad = ZO_Object . MultiSubclass ( CampaignEmperor_Shared , ZO_SortFilterList_Gamepad )
return manager
end
self . imperialKeepPool = ZO_ControlPool : New ( "ZO_CampaignImperialKeep_Gamepad" , self . imperialKeeps , "ImperialKeep" )
ZO_ScrollList_AddDataType ( self . list , EMPEROR_LEADERBOARD_NONPLAYER_DATA , "ZO_CampaignEmperorLeaderboardsNonPlayerRow_Gamepad" , 35 , function ( control , data ) self : SetupLeaderboardNonPlayerEntry ( control , data ) end )
ZO_ScrollList_AddDataType ( self . list , EMPEROR_LEADERBOARD_PLAYER_DATA , "ZO_CampaignEmperorLeaderboardsPlayerRow_Gamepad" , 35 , function ( control , data ) self : SetupLeaderboardEntry ( control , data ) end )
local ALWAYS_ANIMATE = true
CAMPAIGN_EMPEROR_GAMEPAD_FRAGMENT = ZO_FadeSceneFragment : New ( ZO_CampaignEmperor_Gamepad , ALWAYS_ANIMATE )
if ( newState == SCENE_FRAGMENT_SHOWN ) then
elseif ( newState == SCENE_FRAGMENT_HIDDEN ) then
end
end )
end
self . leaderboardLabel : SetText ( zo_strformat ( SI_GAMEPAD_EMPERORSHIP_LEADERBOARD_HEADER , allianceEntry . textString ) )
end
end
end |