1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 |
-- TODO Share these in Common?
----------------------------------------
-- Keybind Strip
----------------------------------------
end
end
end
-------------------------
--Action Layer Fragment
-------------------------
fragment . actionLayerName = actionLayerName
return fragment
end
end
end
UI_SHORTCUTS_ACTION_LAYER_FRAGMENT = ZO_ActionLayerFragment : New ( GetString ( SI_KEYBINDINGS_LAYER_USER_INTERFACE_SHORTCUTS ) )
end )
----------------------------------------
-- Gamepad Keybind Strip
----------------------------------------
end
end
end
----------------------------------------
--Window Sound Fragment
----------------------------------------
fragment . showSoundId = showSoundId
fragment . hideSoundId = hideSoundId
return fragment
end
end
--only play the close sound if we're exiting the window UI
end
end
-- Dialogs --
-- Quadrant System Gamepad Grid Backgrounds: DO NOT BLOAT! --
GAMEPAD_NAV_QUADRANT_1_BACKGROUND_FRAGMENT = ZO_TranslateFromLeftSceneFragment : New ( ZO_SharedGamepadNavQuadrant_1_Background )
GAMEPAD_NAV_QUADRANT_2_BACKGROUND_FRAGMENT = ZO_FadeSceneFragment : New ( ZO_SharedGamepadNavQuadrant_2_Background )
GAMEPAD_NAV_QUADRANT_4_BACKGROUND_FRAGMENT = ZO_FadeSceneFragment : New ( ZO_SharedGamepadNavQuadrant_4_Background )
GAMEPAD_NAV_QUADRANT_1_2_BACKGROUND_FRAGMENT = ZO_FadeSceneFragment : New ( ZO_SharedGamepadNavQuadrant_1_2_Background )
GAMEPAD_NAV_QUADRANT_2_3_BACKGROUND_FRAGMENT = ZO_FadeSceneFragment : New ( ZO_SharedGamepadNavQuadrant_2_3_Background )
GAMEPAD_NAV_QUADRANT_2_3_4_BACKGROUND_FRAGMENT = ZO_FadeSceneFragment : New ( ZO_SharedGamepadNavQuadrant_2_3_4_Background )
GAMEPAD_NAV_QUADRANT_4_BACKGROUND_FRAGMENT = ZO_FadeSceneFragment : New ( ZO_SharedGamepadNavQuadrant_4_Background )
GAMEPAD_NAV_QUADRANT_1_2_3_BACKGROUND_FRAGMENT = ZO_FadeSceneFragment : New ( ZO_SharedGamepadNavQuadrant_1_2_3_Background )
-- END Quadrant System Gamepad Grid Backgrounds: DO NOT BLOAT! --
-------------------------
--Gamepad Market
-------------------------
GAMEPAD_MARKET_LOCKED_FRAGMENT = ZO_CreateQuadrantConveyorFragment ( ZO_GamepadMarket_Locked , ZO_GAMPEPAD_ANCHORS . QUADRANT_1 , ALWAYS_ANIMATE )
ZO_GAMEPAD_INTERNAL_INGAME_FRAGMENT_GROUP =
{
GAMEPAD_UI_MODE_FRAGMENT ,
GAMEPAD_ACTION_LAYER_FRAGMENT ,
GENERAL_ACTION_LAYER_FRAGMENT ,
KEYBIND_STRIP_GAMEPAD_FRAGMENT ,
UI_SHORTCUTS_ACTION_LAYER_FRAGMENT
}
ZO_GAMEPAD_DIALOG_FRAGMENT_GROUP = ZO_GAMEPAD_INTERNAL_INGAME_FRAGMENT_GROUP |