ingame/group/keyboard/zo_groupingtools_keyboard.lua:116 -- GROUPING_TOOLS_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
self:UpdateLocationData()
self:UpdateLocationMenu()
elseif(newState == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
end
end)