ingame/guild/gamepad/guildroster_gamepad.lua:29 -- GUILD_ROSTER_GAMEPAD_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_FRAGMENT_SHOWING then
self.header:SetHidden(true)
GAMEPAD_GUILD_HOME:SetHeaderHidden(true)
elseif newState == SCENE_FRAGMENT_SHOWN then
self:PerformDeferredInitialization()
self:ActivatePanel()
self:SetSubtitle(self.headerData.titleText)
self:SetRememberSpotInList(true)
elseif newState == SCENE_FRAGMENT_HIDING then
self:SetRememberSpotInList(false)
self:DeactivateAll()
elseif newState == SCENE_FRAGMENT_HIDDEN then
self.header:SetHidden(false)
GAMEPAD_GUILD_HOME:SetHeaderHidden(false)
end
end)