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control . dyeSelector : SetFocusChangedCallback ( function ( entry ) ZO_Dyeing_Gamepad_Highlight ( control , entry and entry . control ) end )
local entry = {
slotIndex = i ,
}
end
end
end
end
local savedSlots = ZO_Dyeing_RadialMenu_Gamepad . New ( self , control , "ZO_DyeingSaved_Gamepad" , sharedHighlight )
savedSlots . controlsBySlot = { }
return savedSlots
end
end
end
end
savedSlotIndex = i ,
}
end
}
end |