- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:29 --
local OnInventoryUpdated = function(eventId, bagId, slotId, isNewItem, soundCategory, reason)
- ingame/inventory/inventorytemplates.lua:32 --
local function OnInventoryUpdated()
- ingame/inventory/gamepad/gamepadinventory.lua:628 --
local function OnInventoryUpdated(bagId)
- ingame/inventory/gamepad/guildbank_gamepad.lua:211 --
local function OnInventoryUpdated(eventId, bagId, slotIndex, _, itemSoundCategory)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:77 --
local function OnInventoryUpdated(bagId)
- ingame/storewindow/gamepad/storewindowbuy_gamepad.lua:30 --
local function OnInventoryUpdated(_, _, _, _, _, reason)
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:25 --
local OnInventoryUpdated = function(eventId, bagId, slotId, isNewItem, soundCategory, reason)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:27 --
local OnInventoryUpdated = function(eventId, bagId, slotId, isNewItem, soundCategory, reason)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:187 --
local function OnInventoryUpdated()