ingame/skills/gamepad/gamepadskills.lua:410 -- self.assignableActionBar:SetOnAbilityFinalizedCallback(function()
if self.mode == SINGLE_ABILITY_ASSIGN_MODE then
self.singleAbilitySkillType = nil
self.singleAbilitySkillLineIndex = nil
self.singleAbilityAbilityIndex = nil
end
end)