- common/zo_gamemenu/zo_gamemenu.lua:80 --
self:AddEntry(entries[j])
- common/zo_gamemenu/zo_gamemenu.lua:85 --
self:AddEntry(outsideEntries[i])
- common/zo_gamemenu/zo_gamemenu.lua:98 --
self:AddEntry(headerData)
- ingame/crafting/gamepad/smithingextraction_gamepad.lua:45 --
self:AddEntry(GetString(SI_CHARACTER_EQUIP_SECTION_WEAPONS), ZO_SMITHING_EXTRACTION_SHARED_FILTER_TYPE_WEAPONS, CanSmithingWeaponPatternsBeCraftedHere(), tabBarEntries)
- ingame/crafting/gamepad/smithingextraction_gamepad.lua:46 --
self:AddEntry(GetString(SI_CHARACTER_EQUIP_SECTION_APPAREL), ZO_SMITHING_EXTRACTION_SHARED_FILTER_TYPE_ARMOR, CanSmithingApparelPatternsBeCraftedHere(), tabBarEntries)
- ingame/crafting/gamepad/smithingimprovement_gamepad.lua:112 --
self:AddEntry(GetString(SI_CHARACTER_EQUIP_SECTION_WEAPONS), ZO_SMITHING_IMPROVEMENT_SHARED_FILTER_TYPE_WEAPONS, CanSmithingWeaponPatternsBeCraftedHere(), tabBarEntries)
- ingame/crafting/gamepad/smithingimprovement_gamepad.lua:113 --
self:AddEntry(GetString(SI_CHARACTER_EQUIP_SECTION_APPAREL), ZO_SMITHING_IMPROVEMENT_SHARED_FILTER_TYPE_ARMOR, CanSmithingApparelPatternsBeCraftedHere(), tabBarEntries)
- ingame/dyeing/gamepad/dyeing_equipment_gamepad.lua:62 --
self:AddEntry(nil, nil, nil, nil, data)
- ingame/inventory/gamepad/inventoryitemimprovement_gamepad.lua:142 --
self:AddEntry(entry)
- ingame/storewindow/gamepad/storewindow_gamepad_util.lua:351 --
self:AddEntry(self.template, entry)
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:473 --
self:AddEntry(blankTile, blankTile:GetControl())
- internalingame/market/gamepad/market_gamepad.lua:727 --
self:AddEntry(blankTile, blankTile:GetControl())
- internalingame/market/gamepad/market_gamepad.lua:746 --
self:AddEntry(entry.product, entry.control, ignoreHasPreview)
- internalingame/market/gamepad/market_gamepad.lua:1301 --
self:AddEntry(marketProduct, marketControl)
- internalingame/market/gamepad/market_gamepad.lua:1311 --
self:AddEntry(marketProduct, marketControl)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:200 --
self:AddEntry(templateName.."WithHeader", ...)