ingame/storewindow/keyboard/storewindow_keyboard.lua:219 -- storeScene:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
manager:InitializeStore()
elseif(newState == SCENE_HIDDEN) then
ZO_InventorySlot_RemoveMouseOverKeybinds()
KEYBIND_STRIP:RemoveKeybindButtonGroup(manager.keybindStripDescriptor)
manager.modeBar:Clear()
if(GetCursorContentType() == MOUSE_CONTENT_STORE_ITEM) then
ClearCursor()
end
end
end)