- common/gamepad/screenadjust/screenadjust.lua:161 --
zo_min(currentTimeMs - self.lastFrameMs, MAX_TIME_MS)
- ingame/achievements/keyboard/achievements.lua:1241 --
zo_min(self:GetNumCategories(), MAX_SUMMARY_CATEGORIES)
- ingame/championperks/championperks.lua:1225 --
zo_min(numAvailablePoints, numAvailablePointsUntilMaxSpendableCap)
- ingame/championperks/championperks.lua:1887 --
zo_min(0.85, magSq)
- ingame/championperks/championperks.lua:2003 --
zo_min(timeSecs - self.prevTimeSecs, 0.25)
- ingame/championperks/championperks.lua:2074 --
zo_min(1, timeSinceAnimStart * 0.5)
- ingame/championperks/championstar.lua:165 --
zo_min(maxPossiblePointsInSkill, numAvailablePointsUntilMaxSpendableCap)
- ingame/championperks/championstar.lua:169 --
zo_min(numAvailablePoints + self:GetNumPendingPoints(), maxPossiblePoints)
- ingame/championperks/championstar.lua:172 --
zo_min(self.spentPoints + numAvailablePoints + self:GetNumPendingPoints(), maxPossiblePoints)
- ingame/collections/keyboard/collectionsbook.lua:543 --
zo_min(self:GetNumCategories(), MAX_SUMMARY_CATEGORIES)
- ingame/crafting/sharedprovisioner.lua:175 --
zo_min(zo_floor(ingredientCount / requiredQuantity), minCount or math.huge)
- ingame/crafting/smithingcreation_shared.lua:719 --
zo_min(existingData.min, stack)
- ingame/fence/gamepad/fencewindowlaunder_gamepad.lua:40 --
zo_min(targetData.stackCount, remainingLaunders)
- ingame/fence/gamepad/fencewindowsell_gamepad.lua:50 --
zo_min(itemData.stackCount, remainingSells)
- ingame/globals/autocomplete.lua:171 --
zo_min(#scoringText, 10 + startIndex)
- ingame/hud/hudinfamymeter.lua:300 --
zo_min((progress * (self.infamyBar.endPercent - self.infamyBar.startPercent)) + self.infamyBar.startPercent, 1)
- ingame/hud/hudinfamymeter.lua:301 --
zo_min((progress * (self.bountyBar.endPercent - self.bountyBar.startPercent)) + self.bountyBar.startPercent, 1)
- ingame/hud/hudtelvarmeter.lua:134 --
zo_min(percentageToNextThreshold, 1.0)
- ingame/hud/hudtelvarmeter.lua:149 --
zo_min((progress * (self.meterBarControl.endPercent - self.meterBarControl.startPercent)) + self.meterBarControl.startPercent, 1)
- ingame/map/worldmap.lua:3597 --
zo_min(newMapWidth, safeHeight)
- ingame/map/worldmap.lua:3679 --
zo_min(oldMapWidth, UIWidth)
- ingame/map/worldmap.lua:3679 --
zo_min(oldMapHeight, UIHeight)
- ingame/map/worldmap.lua:3697 --
zo_min(zo_abs(x - left), zo_abs(x - right))
- ingame/map/worldmap.lua:3698 --
zo_min(zo_abs(y - top), zo_abs(y - bot))
- ingame/map/worldmap.lua:4137 --
zo_min(minCoordNX, minCoordNY)
- ingame/map/worldmapquests_shared.lua:216 --
zo_min(width, MAX_WIDTH)
- ingame/playeremote/gamepad/playeremote_gamepad.lua:216 --
zo_min(numEmotes - emoteStartIndex, NUM_EMOTES_ON_PAGE)
- ingame/playerprogressbar/playerprogressbar.lua:570 --
zo_min(self.suppressAlpha, self.fadeAlpha)
- ingame/playerprogressbar/playerprogressbar.lua:762 --
zo_min(max, current + poolSize)
- ingame/reticle/reticle.lua:147 --
zo_min(self.percentChance, 100)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:180 --
zo_min(max, MAX_STORE_WINDOW_STACK_QUANTITY)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:81 --
zo_min(zo_max(GetStoreEntryMaxBuyable(entryIndex), 1), MAX_STORE_WINDOW_STACK_QUANTITY)
- ingame/stuck/stuck.lua:16 --
zo_min(GetRecallCost(), GetCarriedCurrencyAmount(CURT_MONEY))
- ingame/unitattributevisualizer/modules/powershield.lua:185 --
zo_min((info.value * .5) / info.statusMax, 1.0)
- ingame/zo_currencyinput/zo_currencyinput.lua:80 --
zo_min(currency, self:GetMaxCurrency())
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:161 --
zo_min(gridX + ((gridY - LUA_TABLE_OFFSET) * self.gridWidth), #self.data)
- internalingame/market/gamepad/marketgridscreen_gamepad.lua:594 --
zo_min(maxY - (NUM_VISIBLE_ROWS - 1), gridY)
- libraries/globals/globalapi.lua:128 --
zo_min(zo_frameDeltaNormalizedForTargetFramerate() * amount, 1.0)
- libraries/globals/globalapi.lua:224 --
zo_min(zo_forwardArcSize(startAngle, angle), zo_backwardArcSize(startAngle, angle))
- libraries/utility/zo_fadingcontrolbuffer.lua:302 --
zo_min(totalLines, self.maxLinesPerEntry)
- libraries/utility/zo_fadingcontrolbuffer.lua:640 --
zo_min(totalLines - self.maxLinesPerEntry, numCurrentLines)
- libraries/utility/zo_scrollanimationutils.lua:24 --
zo_min(sliderValue - sliderMin, maxFadeGradientSize or 128)
- libraries/utility/zo_scrollanimationutils.lua:30 --
zo_min(sliderMax - sliderValue, maxFadeGradientSize or 128)
- libraries/zo_contextmenus/zo_contextmenus.lua:355 --
zo_min(index, #ZO_Menu.items)
- libraries/zo_pagedlist/zo_pagedlist.lua:372 --
zo_min(self.currPageNum, currPageNum)
- libraries/zo_pagedlist/zo_pagedlist.lua:421 --
zo_min(savedIndex, itemsOnPage)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:516 --
zo_min(selectedIndex + 1, #self.dataList)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:1248 --
zo_min(gradientMaxStart, ZO_VERTICAL_PARAMETRIC_LIST_DEFAULT_FADE_GRADIENT_SIZE)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:1249 --
zo_min(gradientMaxEnd, ZO_VERTICAL_PARAMETRIC_LIST_DEFAULT_FADE_GRADIENT_SIZE)
- libraries/zo_scene/zo_scenefragmenttemplates.lua:506 --
zo_min(duration, currentDuration)
- libraries/zo_spinner/zo_spinner.lua:132 --
zo_min(zo_floor(startDelta / self.accelerationTime) + 1, MAX_ACCEL_FACTOR)
- libraries/zo_templates/scrolltemplates.lua:149 --
zo_min(sliderValue - sliderMin, 64)
- libraries/zo_templates/scrolltemplates.lua:155 --
zo_min(sliderMax - sliderValue, 64)
- libraries/zo_templates/scrolltemplates.lua:1023 --
zo_min(recalledIndex, #self.data)
- pregame/console/createlinkaccountscreen/createlinkloadingscreen_gamepad.lua:103 --
zo_min(currentLoginQueueWaitTime, zo_max(waitTime * 1000, 1000))
- pregame/statemanager/pc/pregamestates.lua:122 --
zo_min(currentLoginQueueWaitTime, zo_max(waitTime * 1000, 1000))