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end
ZO_SharedSmithingExtraction . Initialize ( self , slotContainer : GetNamedChild ( "ExtractionSlot" ) , slotContainer : GetNamedChild ( "ExtractLabel" ) , owner , refinementOnly )
self . inventory = ZO_SmithingExtractionInventory : New ( self , self . control : GetNamedChild ( "Inventory" ) , refinementOnly )
end
function ZO_SmithingExtraction : SetCraftingType ( craftingType , oldCraftingType , isCraftingTypeDifferent )
if isCraftingTypeDifferent then
end
end
end
end
if refinementOnly then
self : CreateNewTabFilterData ( ZO_SMITHING_EXTRACTION_SHARED_FILTER_TYPE_RAW_MATERIALS , GetString ( SI_SMITHING_EXTRACTION_RAW_MATERIALS_TAB ) , "EsoUI/Art/Inventory/inventory_tabIcon_crafting_up.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_crafting_down.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_crafting_over.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_crafting_disabled.dds" ) ,
}
else
self : CreateNewTabFilterData ( ZO_SMITHING_EXTRACTION_SHARED_FILTER_TYPE_ARMOR , GetString ( "SI_ITEMFILTERTYPE" , ITEMFILTERTYPE_ARMOR ) , "EsoUI/Art/Inventory/inventory_tabIcon_armor_up.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_armor_down.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_armor_over.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_armor_disabled.dds" , CanSmithingApparelPatternsBeCraftedHere ) ,
self : CreateNewTabFilterData ( ZO_SMITHING_EXTRACTION_SHARED_FILTER_TYPE_WEAPONS , GetString ( "SI_ITEMFILTERTYPE" , ITEMFILTERTYPE_WEAPONS ) , "EsoUI/Art/Inventory/inventory_tabIcon_weapons_up.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_weapons_down.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_weapons_over.dds" , "EsoUI/Art/Inventory/inventory_tabIcon_weapons_disabled.dds" , CanSmithingWeaponPatternsBeCraftedHere ) ,
}
end
end
ZO_ItemSlot_SetAlwaysShowStackCount ( inventorySlot , false , self . filterType == ZO_SMITHING_EXTRACTION_SHARED_FILTER_TYPE_RAW_MATERIALS and GetRequiredSmithingRefinementStackSize ( ) )
ZO_ItemSlot_SetupUsableAndLockedColor ( inventorySlot , data . stackCount >= GetRequiredSmithingRefinementStackSize ( ) )
end
end
ZO_ScrollList_AddDataType ( self . list , self : GetScrollDataType ( ) , "ZO_CraftingInventoryComponentRow" , 52 , RowSetup , nil , nil , ZO_InventorySlot_OnPoolReset )
end
return ZO_CraftingInventory . IsLocked ( self , bagId , slotIndex ) or self . owner : IsSlotted ( bagId , slotIndex )
end
end
end
end
local validItemIds = self : EnumerateInventorySlotsAndAddToScrollData ( ZO_SharedSmithingExtraction_IsExtractableOrRefinableItem , ZO_SharedSmithingExtraction_DoesItemPassFilter , self . filterType , data )
end
end
end |