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if collectibleId then
local name , description , _ , _ , _ , purchasable , _ , _ , hint , isPlaceholder = GetCollectibleInfo ( collectibleId )
self : LayoutCollectible ( nil , name , nickname , unlockState , purchaseable , description , hint , isPlaceholder )
end
end
do
local g_collectibleNameCache =
{
cache = { } ,
}
local g_collectibleNicknameCache =
{
cache = { } ,
}
local g_collectibleDescriptionCache =
{
cache = { } ,
}
local formattedName = cacheTable . cache [ rawText ]
if not formattedName then
cacheTable . cache [ rawText ] = formattedName
end
return formattedName
end
function ZO_Tooltip : LayoutCollectible ( collectionName , collectibleName , collectibleNickname , unlockState , isPurchasable , description , hint , isPlaceholder , highestPriorityVisualLayerThatIsShowing , visualLayerHidden , cooldownSecondsRemaining , usageBlockReason )
if not isPlaceholder then
--things added to the collection top section stacks to the right (side by side)
if collectionName then
end
if visualLayerHidden then
topSection : AddLine ( ZO_SELECTED_TEXT : Colorize ( GetHiddenByStringForVisualLayer ( highestPriorityVisualLayerThatIsShowing ) ) )
end
end
if collectibleNickname and collectibleNickname ~= "" then
end
if cooldownSecondsRemaining and cooldownSecondsRemaining > 0 then
local secondsRemainingString = ZO_FormatTimeLargestTwo ( cooldownSecondsRemaining , TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL )
end
end
if isPurchasable then
end
if hint then
end
if usageBlockReason then
bodySection : AddLine ( GetString ( "SI_COLLECTIBLEUSAGEBLOCKREASON" , usageBlockReason ) , descriptionStyle , self : GetStyle ( "failed" ) )
end
end
end |