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local bodySection = self : AcquireSection ( self : GetStyle ( "groupBodySection" ) , self : GetStyle ( "bodySection" ) )
if errorText then
bodySection : AddLine ( errorText , self : GetStyle ( "groupDescription" ) , self : GetStyle ( "groupDescriptionError" ) )
end
end
local difficultyControlStyle = hasControlOfDifficulty and "succeeded" or "groupDescriptionError"
local bodySection = self : AcquireSection ( self : GetStyle ( "groupBodySection" ) , self : GetStyle ( "bodySection" ) )
bodySection : AddLine ( difficultyControlText , self : GetStyle ( "groupDescription" ) , self : GetStyle ( difficultyControlStyle ) )
end
do
if lowestAverageTime > 0 then
statValuePair : SetStat ( GetString ( SI_GAMEPAD_ACTIVITY_FINDER_DUNGEON_AVERAGE_ROLE_TIME_HEADER ) , self : GetStyle ( "statValuePairStat" ) )
end
local bodySection = self : AcquireSection ( self : GetStyle ( "groupBodySection" ) , self : GetStyle ( "bodySection" ) )
end
end |