- ingame/gamepad/gamepadtemplates/gamepadtemplates.lua:97 --
self:SetAnchor(TOPLEFT, targetControl, TOPLEFT, 0, -8)
- ingame/gamepad/gamepadtemplates/gamepadtemplates.lua:98 --
self:SetAnchor(BOTTOMRIGHT, targetControl, BOTTOMRIGHT, 0, 8)
- ingame/map/keeptooltip.lua:606 --
self:SetAnchor(TOPLEFT, owner, BOTTOMLEFT, offsetX, offsetY)
- ingame/map/keeptooltip.lua:608 --
self:SetAnchor(TOPRIGHT, owner, BOTTOMRIGHT, offsetX, offsetY)
- ingame/map/keeptooltip.lua:610 --
self:SetAnchor(BOTTOMLEFT, owner, TOPLEFT, offsetX, offsetY)
- ingame/map/keeptooltip.lua:612 --
self:SetAnchor(BOTTOMRIGHT, owner, TOPRIGHT, offsetX, offsetY)
- libraries/utility/zo_tabbuttongroup.lua:239 --
self:SetAnchor(TOP, tab, TOP, 0, (tabData.Height - textHeight) / 2 + (tabData.OffsetY or 0))
- libraries/zo_dialog/zo_dialog.lua:1185 --
self:SetAnchor(TOPRIGHT, maxButton, TOPLEFT, -BUTTON_SPACING, 0)
- libraries/zo_dialog/zo_dialog.lua:1187 --
self:SetAnchor(BOTTOMRIGHT, nil, BOTTOMRIGHT, -25, -15)
- libraries/zo_tooltip/zo_tooltip.lua:928 --
self:SetAnchor(point, owner, relativePoint, offsetX or 0, offsetY or 0)