- ingame/currency/currency.lua:389 --
self:SetHandler("OnMouseUp", OnMouseUpWrapper)
- ingame/currency/currency.lua:391 --
self:SetHandler("OnMouseUp", nil)
- ingame/zo_currencyinput/zo_currencyinput.lua:305 --
self:SetHandler("OnEffectivelyHidden", function(control)
CURRENCY_INPUT:Hide()
end)
- libraries/zo_templates/scrolltemplates.lua:102 --
self:SetHandler("OnUpdate", CheckMouseInScrollArea)
- libraries/zo_templates/scrolltemplates.lua:106 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/scrolltemplates.lua:976 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:67 --
self:SetHandler("OnEffectivelyShown", function() self:OnEffectivelyShown() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:68 --
self:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:70 --
self:SetHandler("OnUpdate", function() self:OnUpdate() end)
- libraries/zo_templates/gamepad/scrolltemplates_gamepad.lua:92 --
self:SetHandler("OnUpdate", nil)
- libraries/zo_tooltip/zo_tooltip.lua:901 --
self:SetHandler("OnEffectivelyHidden", function()
self:Reset()
end)
- libraries/zo_tooltip/zo_tooltip.lua:905 --
self:SetHandler("OnEffectivelyHidden", nil)
- overlay/overlay.lua:15 --
self:SetHandler("OnUpdate", nil)