ingame/map/worldmap.lua:6826 -- WORLD_MAP_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_FRAGMENT_SHOWING) then
UpdateMovingPins()
g_dataRegistration:Refresh()
g_mapPanAndZoom:OnWorldMapShowing()
TryTriggeringTutorials()
elseif(newState == SCENE_FRAGMENT_HIDING) then
HideAllTooltips()
ResetMouseOverPins()
elseif(newState == SCENE_FRAGMENT_HIDDEN) then
g_dataRegistration:Refresh()
end
end)