- ingame/map/worldmap.lua:3205 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3379 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3780 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:3863 --
IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:3863 --
IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:3931 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4588 --
IsNormalizedPointInsideMapBounds(NX, NY)
- ingame/map/worldmap.lua:5288 --
IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:5406 --
IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/worldmap.lua:5428 --
IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/worldmap.lua:5465 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5528 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5543 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5761 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:6574 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:6660 --
IsNormalizedPointInsideMapBounds(x, y)