- ingame/battleground/battlegroundscoreboard.lua:103 --
self:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_FRAGMENT_SHOWING then
if self.dirty then
self:UpdateAll()
end
end
end)
- ingame/dyeing/dyeing_shared.lua:664 --
self:RegisterCallback("UpdateDyeLists", callback)
- ingame/mainmenu/zo_mainmenu_manager.lua:147 --
self:RegisterCallback("OnBlockingSceneActivated", callback, arg)
- ingame/slashcommands/slashcommandautocomplete.lua:23 --
self:RegisterCallback(ZO_AutoComplete.ON_ENTRY_SELECTED, OnAutoCompleteEntrySelected)
- ingame/zo_quest/questtracker.lua:315 --
self:RegisterCallback("QuestTrackerAssistStateChanged", function(unassistedQuestIndex, questIndex, questIndexIsAssisted) self:OnQuestAssistStateChanged(unassistedQuestIndex, questIndex, questIndexIsAssisted) end)
- internalingame/market/keyboard/market_keyboard.lua:33 --
self:RegisterCallback("StateChange", function(...) self:OnStateChange(...) end)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:206 --
self:RegisterCallback("MovementChanged", onMovementChangedCallback)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:214 --
self:RegisterCallback("TargetDataChanged", onTargetDataChangedCallback)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:222 --
self:RegisterCallback("SelectedDataChanged", onSelectedDataChangedCallback)