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ESO Lua File v100019

ingame/guild/keyboard/guildroster_keyboard.lua

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-----------------
--Guild Roster
-----------------
local ZO_KeyboardGuildRosterManager = ZO_SocialListKeyboard:Subclass()
function ZO_KeyboardGuildRosterManager:New(...)
    return ZO_SocialListKeyboard.New(self, ...)
end
function ZO_KeyboardGuildRosterManager:Initialize(control)
    ZO_SocialListKeyboard.Initialize(self, control)
    control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
     self:SetEmptyText(GetString(SI_SORT_FILTER_LIST_NO_RESULTS))
    
    ZO_ScrollList_AddDataType(self.list, GUILD_MEMBER_DATA, "ZO_KeyboardGuildRosterRow", 30, function(control, data) self:SetupRow(control, data) end)
    ZO_ScrollList_EnableHighlight(self.list, "ZO_ThinListHighlight")
    self.searchBox = GetControl(control, "SearchBox")
    self.searchBox:SetHandler("OnTextChanged", function() self:OnSearchTextChanged() end)
    self.sortFunction = function(listEntry1, listEntry2) return self:CompareGuildMembers(listEntry1, listEntry2) end
    self.sortHeaderGroup:SelectHeaderByKey("status")
     self.hideOfflineCheckBox = GetControl(control, "HideOffline")
    GUILD_ROSTER_SCENE = ZO_Scene:New("guildRoster", SCENE_MANAGER)
    GUILD_ROSTER_SCENE:RegisterCallback("StateChange",  function(oldState, newState)
                                                            if(newState == SCENE_SHOWING) then
                                                                self:PerformDeferredInitialization()
                                                                KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
                                                                                self:UpdateHideOfflineCheckBox(self.hideOfflineCheckBox)
                                                            elseif(newState == SCENE_HIDDEN) then
                                                                KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
                                                            end
                                                        end)
    GUILD_ROSTER_MANAGER:AddList(self)
end
function ZO_KeyboardGuildRosterManager:PerformDeferredInitialization()
    if self.keybindStripDescriptor then return end
    self:RefreshData()
end
function ZO_KeyboardGuildRosterManager:InitializeKeybindDescriptor()
    self.keybindStripDescriptor =
    {
        -- Invite
        {
            alignment = KEYBIND_STRIP_ALIGN_CENTER,
            name = GetString(SI_GUILD_INVITE_ACTION),
            keybind = "UI_SHORTCUT_PRIMARY",
        
            callback = function()
                local guildId = GUILD_ROSTER_MANAGER:GetGuildId()
                local name = GetGuildName(guildId)
                ZO_Dialogs_ShowDialog("GUILD_INVITE", guildId, {mainTextParams = {name}})
            end,
            visible = function()
                return DoesPlayerHaveGuildPermission(GUILD_ROSTER_MANAGER:GetGuildId(), GUILD_PERMISSION_INVITE)
            end
        },
        
        -- Whisper
        {
            alignment = KEYBIND_STRIP_ALIGN_RIGHT,
            name = GetString(SI_SOCIAL_LIST_PANEL_WHISPER),
            keybind = "UI_SHORTCUT_SECONDARY",
        
            callback = function()
                local data = ZO_ScrollList_GetData(self.mouseOverRow)
                StartChatInput("", CHAT_CHANNEL_WHISPER, data.displayName)
            end,
            visible = function()
                if(self.mouseOverRow and IsChatSystemAvailableForCurrentPlatform()) then
                    local data = ZO_ScrollList_GetData(self.mouseOverRow)
                    return data.hasCharacter and data.online and not data.isLocalPlayer
                end
                return false
            end
        },
        -- Invite to Group
        {
            alignment = KEYBIND_STRIP_ALIGN_RIGHT,
            name = GetString(SI_FRIENDS_LIST_PANEL_INVITE),
            keybind = "UI_SHORTCUT_TERTIARY",
        
            callback = function()
                local data = ZO_ScrollList_GetData(self.mouseOverRow)
                local NOT_SENT_FROM_CHAT = false
                local DISPLAY_INVITED_MESSAGE = true
                TryGroupInviteByName(data.characterName, NOT_SENT_FROM_CHAT, DISPLAY_INVITED_MESSAGE)
            end,
            visible = function()
                if IsGroupModificationAvailable() and self.mouseOverRow then
                    local data = ZO_ScrollList_GetData(self.mouseOverRow)
                    if data.hasCharacter and data.online and not data.isLocalPlayer then
                        return true
                    end
                end
                return false
            end
        },
    }
end
function ZO_KeyboardGuildRosterManager:OnGuildIdChanged(guildId)
    self.searchBox:SetText("")
    self.searchBox:LoseFocus()
end
function ZO_KeyboardGuildRosterManager:BuildMasterList()
     -- The master list lives in the GUILD_ROSTER_MANAGER and is built there
end
function ZO_KeyboardGuildRosterManager:FilterScrollList()
    local scrollData = ZO_ScrollList_GetDataList(self.list)
    ZO_ClearNumericallyIndexedTable(scrollData)
    local searchTerm = self.searchBox:GetText()
     local hideOffline = GetSetting_Bool(SETTING_TYPE_UI, UI_SETTING_SOCIAL_LIST_HIDE_OFFLINE)
    local masterList = GUILD_ROSTER_MANAGER:GetMasterList()
    for i = 1, #masterList do
        local data = masterList[i]
        if(searchTerm == "" or GUILD_ROSTER_MANAGER:IsMatch(searchTerm, data)) then
               if not hideOffline or data.online then
                    table.insert(scrollData, ZO_ScrollList_CreateDataEntry(GUILD_MEMBER_DATA, data))
               end
        end
    end
end
function ZO_KeyboardGuildRosterManager:CompareGuildMembers(listEntry1, listEntry2)
    return ZO_TableOrderingFunction(listEntry1.data, listEntry2.data, self.currentSortKey, GUILD_ROSTER_ENTRY_SORT_KEYS, self.currentSortOrder)
end
function ZO_KeyboardGuildRosterManager:SortScrollList()
    if(self.currentSortKey ~= nil and self.currentSortOrder ~= nil) then
        local scrollData = ZO_ScrollList_GetDataList(self.list)
        table.sort(scrollData, self.sortFunction)
    end
end
function ZO_KeyboardGuildRosterManager:ColorRow(control, data, selected)
    local textColor, iconColor = self:GetRowColors(data, selected)
    GUILD_ROSTER_MANAGER:ColorRow(control, data, textColor, iconColor, textColor)
end
function ZO_KeyboardGuildRosterManager:SetupRow(control, data)
    ZO_SortFilterList.SetupRow(self, control, data)
    GUILD_ROSTER_MANAGER:SetupEntry(control, data) 
end
function ZO_KeyboardGuildRosterManager:UnlockSelection()
    ZO_SortFilterList.UnlockSelection(self)
    self:RefreshVisible()
end
--Events
---------
function ZO_KeyboardGuildRosterManager:OnEffectivelyHidden()
    ClearMenu()
end
function ZO_KeyboardGuildRosterManager:OnSearchTextChanged()
    ZO_EditDefaultText_OnTextChanged(self.searchBox)
    self:RefreshFilters()
end
function ZO_KeyboardGuildRosterManager:GuildRosterRow_OnMouseUp(control, button, upInside)
    if(button == MOUSE_BUTTON_INDEX_RIGHT and upInside) then
        ClearMenu()
        local data = ZO_ScrollList_GetData(control)
        if data then
            local guildId = GUILD_ROSTER_MANAGER:GetGuildId()
            local guildName = GUILD_ROSTER_MANAGER:GetGuildName()
            local guildAlliance = GUILD_ROSTER_MANAGER:GetGuildAlliance()
            local dataIndex = data.index
            local playerIndex = GetPlayerGuildMemberIndex(guildId)
            local masterList = GUILD_ROSTER_MANAGER:GetMasterList()
            local playerData = masterList[playerIndex]
            local playerHasHigherRank = playerData.rankIndex < data.rankIndex
            local playerIsGuildmaster = IsGuildRankGuildMaster(guildId, playerData.rankIndex)
            if(DoesPlayerHaveGuildPermission(guildId, GUILD_PERMISSION_PROMOTE)) then
                if(data.rankIndex > 1) then                
                    if(playerData.rankIndex < (data.rankIndex - 1)) then
                        AddMenuItem(GetString(SI_GUILD_PROMOTE), function() GuildPromote(guildId, data.displayName); PlaySound(SOUNDS.GUILD_ROSTER_PROMOTE) end)
                    elseif(playerIsGuildmaster) then
                        AddMenuItem(GetString(SI_GUILD_PROMOTE),    function()
                                                                        local allianceIcon = zo_iconFormat(GetAllianceBannerIcon(guildAlliance), 17, 17)
                                                                        local rankName = GetFinalGuildRankName(guildId, 2)
                                                                        ZO_Dialogs_ShowDialog("PROMOTE_TO_GUILDMASTER", {guildId = guildId, displayName = data.displayName}, { mainTextParams = { data.displayName, allianceIcon, guildName,  rankName}})  
                                                                    end)
                    end
                end
            end
            if(DoesPlayerHaveGuildPermission(guildId, GUILD_PERMISSION_DEMOTE)) then
                if(data.rankIndex < GetNumGuildRanks(guildId)) then
                    if(playerHasHigherRank) then
                        AddMenuItem(GetString(SI_GUILD_DEMOTE), function()
                                                                    GuildDemote(guildId, data.displayName)
                                                                    PlaySound(SOUNDS.GUILD_ROSTER_DEMOTE)
                                                                end)
                    end
                end            
            end
            if(DoesPlayerHaveGuildPermission(guildId, GUILD_PERMISSION_REMOVE)) then
                if(playerHasHigherRank and playerIndex ~= dataIndex) then
                    local allianceIcon = zo_iconFormat(GetAllianceBannerIcon(guildAlliance), 17, 17)
                    AddMenuItem(GetString(SI_GUILD_REMOVE), function()
                                                                ZO_Dialogs_ShowDialog("GUILD_REMOVE_MEMBER", {guildId = guildId,  displayName = data.displayName}, { mainTextParams = { data.displayName, allianceIcon, guildName }})                                                                
                                                            end)
                end
            end
            if(DoesPlayerHaveGuildPermission(guildId, GUILD_PERMISSION_NOTE_EDIT)) then
                AddMenuItem(GetString(SI_SOCIAL_MENU_EDIT_NOTE),    function()
                                                                        ZO_Dialogs_ShowDialog("EDIT_NOTE", {displayName = data.displayName, note = data.note, changedCallback = GUILD_ROSTER_MANAGER:GetNoteEditedFunction()})
                                                                    end)
            end
            if(dataIndex == playerIndex) then
                ZO_AddLeaveGuildMenuItem(guildId)
            else
                if(data.hasCharacter and data.online) then
                    if IsChatSystemAvailableForCurrentPlatform() then
                        AddMenuItem(GetString(SI_SOCIAL_LIST_SEND_MESSAGE), function() StartChatInput("", CHAT_CHANNEL_WHISPER, data.displayName) end)
                    end
                    if IsGroupModificationAvailable() then
                        AddMenuItem(GetString(SI_SOCIAL_MENU_INVITE), function() 
                            local NOT_SENT_FROM_CHAT = false
                            local DISPLAY_INVITED_MESSAGE = true
                            TryGroupInviteByName(data.characterName, NOT_SENT_FROM_CHAT, DISPLAY_INVITED_MESSAGE) 
                        end)
                    end
                    AddMenuItem(GetString(SI_SOCIAL_MENU_JUMP_TO_PLAYER), function() JumpToGuildMember(data.displayName) end)
                end
                AddMenuItem(GetString(SI_SOCIAL_MENU_VISIT_HOUSE), function() JumpToHouse(data.displayName) end)
                AddMenuItem(GetString(SI_SOCIAL_MENU_SEND_MAIL), function() MAIL_SEND:ComposeMailTo(data.displayName) end)
                if(not IsFriend(data.displayName)) then
                    AddMenuItem(GetString(SI_SOCIAL_MENU_ADD_FRIEND), function() ZO_Dialogs_ShowDialog("REQUEST_FRIEND", {name = data.displayName}) end)
                end
            end
            self:ShowMenu(control)
        end
    end
end
function ZO_KeyboardGuildRosterManager:GuildRosterRowRank_OnMouseEnter(control)
    local row = control:GetParent()
    local data = ZO_ScrollList_GetData(row)
    if(data.rankIndex) then
        InitializeTooltip(InformationTooltip, control, BOTTOM, 0, 0)
        SetTooltipText(InformationTooltip, GetFinalGuildRankName(GUILD_ROSTER_MANAGER:GetGuildId(), data.rankIndex))
    end
    self:EnterRow(row)
end
function ZO_KeyboardGuildRosterManager:GuildRosterRowRank_OnMouseExit(control)
    ClearTooltip(InformationTooltip)
    self:ExitRow(control:GetParent())
end
--Global XML
---------------
    GUILD_ROSTER_KEYBOARD:Row_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Row_OnMouseExit(control)
end
function ZO_KeyboardGuildRosterRow_OnMouseUp(control, button, upInside)
    GUILD_ROSTER_KEYBOARD:GuildRosterRow_OnMouseUp(control, button, upInside)
end
    GUILD_ROSTER_KEYBOARD:Note_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Note_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Note_OnClicked(control, GUILD_ROSTER_MANAGER:GetNoteEditedFunction())
end
    GUILD_ROSTER_KEYBOARD:DisplayName_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:DisplayName_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Alliance_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Alliance_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Status_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Status_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Class_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Class_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Champion_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Champion_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:GuildRosterRowRank_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:GuildRosterRowRank_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD = ZO_KeyboardGuildRosterManager:New(control)
end
     GUILD_ROSTER_KEYBOARD:HideOffline_OnClicked()
end