- ingame/map/worldmap.lua:3215 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3389 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3790 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:3873 --
IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:3873 --
IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:3941 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4598 --
IsNormalizedPointInsideMapBounds(NX, NY)
- ingame/map/worldmap.lua:5298 --
IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:5416 --
IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/worldmap.lua:5438 --
IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/worldmap.lua:5475 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5538 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5553 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5771 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:6582 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:6668 --
IsNormalizedPointInsideMapBounds(x, y)