1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 |
return object
end
end
{
end ,
end ,
} )
end
end
end
end )
end
if pinType ~= MAP_PIN_TYPE_INVALID then
if ( keepUnderAttack ) then
end
end
end
end
for i = 1 , numKeeps do
end
end
end
end
end
end
end
local isAvARespawn = ZO_MapPin . AVA_RESPAWN_PIN_TYPES [ pinType ]
local isForwardCamp = ZO_MapPin . FORWARD_CAMP_PIN_TYPES [ pinType ]
local isFastTravelKeep = ZO_MapPin . FAST_TRAVEL_KEEP_PIN_TYPES [ pinType ]
local isKeep = ZO_MapPin . KEEP_PIN_TYPES [ pinType ]
local isDistrict = ZO_MapPin . DISTRICT_PIN_TYPES [ pinType ]
if isAvARespawn or isForwardCamp or isFastTravelKeep or isKeep or isDistrict then
return isAvARespawn or isForwardCamp or isFastTravelKeep or isKeep
return isDistrict or isAvARespawn
end
return false
end
return true
end
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