ingame/championperks/championperks.lua:168 -- CHAMPION_PERKS_SCENE:RegisterCallback("StateChange", function(oldState, newState)
SharedStateChangeCallback(oldState, newState)
if newState == SCENE_SHOWING then
self:PerformDeferredInitializationKeyboard()
self:ApplyKeyboardStyle()
self:RefreshApplicableInputTypeKeybinds()
elseif newState == SCENE_HIDDEN then
WINDOW_MANAGER:SetMouseCursor(MOUSE_CURSOR_DO_NOT_CARE)
end
end)