Back to Home

ESO Lua File v100023

ingame/inventory/itemtransferdialog_base.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
ZO_ItemTransferDialog_Base = ZO_Object:Subclass()
function ZO_ItemTransferDialog_Base:New(...)
    local dialog = ZO_Object.New(self)
    dialog:Initialize(...)
    return dialog
end
function ZO_ItemTransferDialog_Base:Initialize()
end
function ZO_ItemTransferDialog_Base:GetTransferMaximum()
    if self.bag ~= nil then
        local stackSize, maxStackSize = GetSlotStackSize(self.bag, self.slotIndex)
        if stackSize >= maxStackSize then
            stackSize = maxStackSize
        end
        return stackSize
    else
        return 1
    end
end
function ZO_ItemTransferDialog_Base:StartTransfer(bag, slotIndex, targetBag)
    self.bag = bag
    self.slotIndex = slotIndex
    self.targetBag = targetBag
    self:ShowDialog()
end
function ZO_ItemTransferDialog_Base:Transfer(quantity)
    if quantity > 0 then
        PickupInventoryItem(self.bag, self.slotIndex, quantity)
        if self.targetBag ~= BAG_VIRTUAL then
            TryPlaceInventoryItemInEmptySlot(self.targetBag)
        else
            PlaceInInventory(BAG_VIRTUAL, 0)
        end
    end
end
function ZO_ItemTransferDialog_Base:ShowDialog()
    assert(false) -- must be overridden (or else we have no funcitonality)
end