Back to Home

ESO Lua File v100023

ingame/leaderboards/gamepad/raidleaderboards_gamepad.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
local ZO_RaidLeaderboardsManager_Gamepad = ZO_RaidLeaderboardsManager_Shared:Subclass()
function ZO_RaidLeaderboardsManager_Gamepad:New(...)
    return ZO_RaidLeaderboardsManager_Shared.New(self, ...)
end
function ZO_RaidLeaderboardsManager_Gamepad:Initialize(control)
    GAMEPAD_RAID_LEADERBOARD_FRAGMENT = ZO_SimpleSceneFragment:New(control)
    ZO_RaidLeaderboardsManager_Shared.Initialize(self, control, GAMEPAD_LEADERBOARDS, GAMEPAD_LEADERBOARDS_SCENE, GAMEPAD_RAID_LEADERBOARD_FRAGMENT)
    GAMEPAD_RAID_LEADERBOARD_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
                                                 if newState == SCENE_FRAGMENT_SHOWING then
                                                    self:UpdateAllInfo()
                                                    local NO_NAME, NO_ICON
                                                    GAMEPAD_LEADERBOARDS:SetActiveCampaign(NO_NAME, NO_ICON)
                                                 end
                                             end)
    SYSTEMS:RegisterGamepadObject(RAID_LEADERBOARD_SYSTEM_NAME, self)
    GAMEPAD_LEADERBOARDS:RegisterLeaderboardSystemObject(self)
end
function ZO_RaidLeaderboardsManager_Gamepad:PerformDeferredInitialization()
    if self.isInitialized then return end
    self.isInitialized = true
end
function ZO_RaidLeaderboardsManager_Gamepad:RefreshHeaderPlayerInfo()
    local headerData = GAMEPAD_LEADERBOARD_LIST:GetContentHeaderData()
    
    headerData.data1HeaderText = GetString(SI_GAMEPAD_LEADERBOARDS_BEST_SCORE_LABEL)
    headerData.data1Text = self.currentScoreData or GetString(SI_LEADERBOARDS_NO_SCORE_RECORDED)
    local rankingTypeText = GetString("SI_LEADERBOARDTYPE", LEADERBOARD_LIST_MANAGER.leaderboardRankType)
    headerData.data2HeaderText = zo_strformat(SI_GAMEPAD_LEADERBOARDS_CURRENT_RANK_LABEL, rankingTypeText)
    headerData.data2Text = self.currentRankData or GetString(SI_LEADERBOARDS_NOT_RANKED)
end
function ZO_RaidLeaderboardsManager_Gamepad:RefreshHeaderTimer()
    local headerData = GAMEPAD_LEADERBOARD_LIST:GetContentHeaderData()
    if self.timerLabelData then
        if self.timerLabelIdentifier == SI_LEADERBOARDS_REOPENS_IN_TIMER then
            headerData.data4HeaderText = GetString(SI_GAMEPAD_LEADERBOARDS_REOPENS_IN_TIMER_LABEL)
        else
            headerData.data4HeaderText = GetString(SI_GAMEPAD_LEADERBOARDS_CLOSES_IN_TIMER_LABEL)
        end
        headerData.data4Text = zo_strformat(SI_GAMEPAD_LEADERBOARDS_TIMER, self.timerLabelData)
    else
        headerData.data4HeaderText = ""
        headerData.data4Text = ""
    end
    ZO_GamepadGenericHeader_RefreshData(GAMEPAD_LEADERBOARD_LIST.contentHeader, headerData)
end
function ZO_RaidLeaderboardsManager_Gamepad:UpdateRaidScore()
    ZO_RaidLeaderboardsManager_Shared.UpdateRaidScore(self)
    local eligible = not self.participating or self.credited
    local headerData = GAMEPAD_LEADERBOARD_LIST:GetContentHeaderData()
    headerData.data3HeaderText = GetString(SI_GAMEPAD_LEADERBOARDS_CURRENT_SCORE_LABEL)
    headerData.data3Text = eligible and self.currrentScoreData or zo_strformat(SI_GAMEPAD_RAID_LEADERBOARDS_CURRENT_SCORE_NOT_ELIGIBLE, self.currrentScoreData)
    ZO_GamepadGenericHeader_RefreshData(GAMEPAD_LEADERBOARD_LIST.contentHeader, headerData)
end
    GAMEPAD_RAID_LEADERBOARDS = ZO_RaidLeaderboardsManager_Gamepad:New(self)
end