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---------------------
--Quest Journal Shared
---------------------
-- Used for indexing into icon/tooltip tables if we don't care what the quest or instance display types are
ZO_ANY_QUEST_TYPE = "all_quests"
ZO_ANY_INSTANCE_DISPLAY_TYPE = "all_instances"
return newObject
end
control : RegisterForEvent ( EVENT_QUEST_ADVANCED , function ( eventCode , questIndex ) self : OnQuestAdvanced ( questIndex ) end )
control : RegisterForEvent ( EVENT_QUEST_CONDITION_COUNTER_CHANGED , function ( eventCode , questIndex ) self : OnQuestConditionCounterChanged ( questIndex ) end )
control : RegisterForEvent ( EVENT_LEVEL_UPDATE , function ( eventCode , unitTag ) self : OnLevelUpdated ( unitTag ) end )
end
local questTableIndex = questType or ZO_ANY_QUEST_TYPE
table [ questTableIndex ] = table [ questTableIndex ] or { }
end
-- Attempt to pull data specifically for this quest type first
if table [ questType ] then
end
-- If we didn't find specific data for this quest type, try to fetch it for any quest type
data = table [ ZO_ANY_QUEST_TYPE ] [ instanceDisplayType ] or table [ ZO_ANY_QUEST_TYPE ] [ ZO_ANY_INSTANCE_DISPLAY_TYPE ]
end
end
end
end
local tooltipText = type ( stringIdOrText ) == "number" and GetString ( stringIdOrText ) or stringIdOrText
end
end
-- Should be overridden
end
-- Should be overridden
end
-- Should be overridden
end
-- Should be overridden
end
-- Should be overridden
end
-- Should be overridden
end
-- Should be overridden
end
if ( unitTag == "player" ) then
else
end
end
end
for stepIndex = 2 , numSteps do
local stepJournalText , visibility , _ , stepOverrideText , _ = GetJournalQuestStepInfo ( questIndex , stepIndex )
if visibility == visibilityType then
if ( stepJournalText ~= "" ) then
end
if stepOverrideText and ( stepOverrideText ~= "" ) then
end
end
end
end
return selectedData and selectedData . questIndex
end
if selectedData and selectedData . questIndex and selectedData . questType ~= QUEST_TYPE_MAIN_STORY then
return true
end
return false
end
if selectedQuestIndex then
end
return false
end
--to be overridden
end
-- This function is overridden by sub-classes.
end
-- Override if necesary
end
else
end
end
if questIndex == selectedQuestIndex then
end
end
if questIndex == selectedQuestIndex then
end
end
if ( selectedQuestIndex ) then
end
end |