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local nextAchievementId = achievementId
while nextAchievementId ~= 0 do
achievementId = nextAchievementId
return achievementId
end
end
return achievementId
end
return true
end
while id ~= 0 do
if completed then
return true
end
-- This achievement was completed, but we want to show unearned, so see if there are any unearned achievements in this line
else -- This achievement wasn't completed
return true
end
-- Otherwise we only want to show earned achievements, so find the first completed achievement working backwards from this one
end
end
-- Either this achievement wasn't a line, or everything in it was filtered.
return false
end
function ZO_GetAchievementIds ( categoryIndex , subcategoryIndex , numAchievements , considerSearchResults )
local result = { }
if searchResults then
local effectiveSubcategoryIndex = subcategoryIndex or ZO_ACHIEVEMENTS_ROOT_SUBCATEGORY
searchResults = searchResults [ categoryIndex ] [ effectiveSubcategoryIndex ]
end
for achievementIndex = 1 , numAchievements do
if not searchResults or searchResults [ achievementIndex ] then
end
end
return result
end |