ingame/zonestories/keyboard/zonestories_keyboard.lua:65 -- ZONE_STORIES_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_FRAGMENT_SHOWING then
self:UpdateZoneStory()
TriggerTutorial(TUTORIAL_TRIGGER_ZONE_STORIES_SHOWN)
KEYBIND_STRIP:AddKeybindButton(self.keybindStripDescriptor)
elseif newState == SCENE_FRAGMENT_HIDING then
KEYBIND_STRIP:RemoveKeybindButton(self.keybindStripDescriptor)
end
end)