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local GAME_MENU_PREGAME
local g_pregameMenuControl
local gameEntries = { }
-- Play
end
end
local data = { name = GetString ( SI_GAME_MENU_PLAY ) , callback = ShowLogin , unselectedCallback = HideLogin , hasSelectedState = true }
end
-- Server Select
--Makes sure the login stuff is in the background when selecting your server.
ZO_Dialogs_ShowDialog ( "SERVER_SELECT_DIALOG" , { isIntro = false , onClosed = ZO_GameMenu_PreGame_Reset } )
end
local data = { name = zo_strformat ( SI_GAME_MENU_SERVER , currentServer ) , callback = ShowServerSelect , hasSelectedState = true }
end
-- Settings
end
-- Credits
end
local data = { name = GetString ( SI_GAME_MENU_CREDITS ) , callback = ShowCredits , unselectedCallback = nil , hasSelectedState = true }
end
-- Quit
end
-- Setup
gameEntries = { }
end
end
end
--ZO_Login_BeginSlideShow()
end
end |