1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 |
local DEPRECATED_COLLECTION_NAME = nil
do
function ZO_Tooltip : LayoutCollectibleFromData ( collectibleData , showVisualLayerInfo , cooldownSecondsRemaining , showBlockReason )
if collectibleData then
local DEPRECATED_ARG = nil
self : LayoutCollectible ( collectibleData : GetId ( ) , DEPRECATED_COLLECTION_NAME , collectibleData : GetName ( ) , collectibleData : GetNickname ( ) , collectibleData : IsPurchasable ( ) , collectibleData : GetDescription ( ) , collectibleData : GetHint ( ) , DEPRECATED_ARG , collectibleData : GetCategoryType ( ) , showVisualLayerInfo , cooldownSecondsRemaining , showBlockReason )
end
end
end
do
local HIDE_VISUAL_LAYER_INFO = false
local NO_COOLDOWN = nil
local HIDE_BLOCK_REASON = false
if collectibleId then
self : LayoutCollectibleFromData ( collectibleData , HIDE_VISUAL_LAYER_INFO , NO_COOLDOWN , HIDE_BLOCK_REASON )
end
end
end
do
local QUALITY_NORMAL = nil
function ZO_Tooltip : LayoutCollectible ( collectibleId , deprecatedCollectionName , collectibleName , collectibleNickname , isPurchasable , description , hint , deprecatedArg , categoryType , showVisualLayerInfo , cooldownSecondsRemaining , showBlockReason )
--things added to the collection top section stack downward
if showVisualLayerInfo then
local isOutfitStylePresentInEffectivelyEquippedOutfit = categoryType == COLLECTIBLE_CATEGORY_TYPE_OUTFIT_STYLE and IsCollectiblePresentInEffectivelyEquippedOutfit ( collectibleId )
if isActive or isOutfitStylePresentInEffectivelyEquippedOutfit then
local visualLayerHidden , highestPriorityVisualLayerThatIsShowing = WouldCollectibleBeHidden ( collectibleId )
if visualLayerHidden then
topSection : AddLine ( ZO_SELECTED_TEXT : Colorize ( GetHiddenByStringForVisualLayer ( highestPriorityVisualLayerThatIsShowing ) ) )
end
end
end
if collectibleNickname and collectibleNickname ~= "" then
end
if cooldownSecondsRemaining and cooldownSecondsRemaining > 0 then
local secondsRemainingString = ZO_FormatTimeLargestTwo ( cooldownSecondsRemaining , TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL )
end
end
if isPurchasable then
end
if hint and hint ~= "" then
end
if categoryType == COLLECTIBLE_CATEGORY_TYPE_PERSONALITY then
if # emoteOverrideNames > 0 then
local numEmoteNames = # emoteOverrideNames
local formattedEmoteString = zo_strformat ( SI_COLLECTIBLE_TOOLTIP_PERSONALITY_OVERRIDES_DISPLAY_NAMES_FORMATTER , emoteString , numEmoteNames )
bodySection : AddLine ( formattedEmoteString , descriptionStyle , self : GetStyle ( "collectionsPersonality" ) )
end
elseif categoryType == COLLECTIBLE_CATEGORY_TYPE_EMOTE then
if emoteIndex then
bodySection : AddLine ( zo_strformat ( SI_COLLECTIBLE_TOOLTIP_EMOTE_DISPLAY_NAME_FORMATTER , displayName ) , descriptionStyle , self : GetStyle ( "collectionsEmoteGranted" ) )
end
elseif categoryType == COLLECTIBLE_CATEGORY_TYPE_OUTFIT_STYLE then
if numMaterials > 1 then
local materialsNames = { }
for i = 1 , numMaterials do
end
end
if isFree then
applyCost = 0
end
local applyCostString = ZO_Currency_FormatGamepad ( CURT_MONEY , applyCost , ZO_CURRENCY_FORMAT_AMOUNT_ICON )
statValuePair : SetStat ( GetString ( SI_TOOLTIP_COLLECTIBLE_OUTFIT_STYLE_APPLICATION_COST_GAMEPAD ) , self : GetStyle ( "statValuePairStat" ) )
statValuePair : SetValue ( applyCostString , descriptionStyle , self : GetStyle ( "currencyStatValuePairValue" ) )
elseif categoryType == COLLECTIBLE_CATEGORY_TYPE_POLYMORPH then
if isActive and showVisualLayerInfo then
bodySection : AddLine ( GetString ( SI_POLYMORPH_CAN_HIDE_WARNING ) , descriptionStyle , self : GetStyle ( "collectionsPolymorphOverrideWarningStyle" ) )
end
end
-- Layout the use restrictions
local failsRestriction = false
for restrictionType = COLLECTIBLE_RESTRICTION_TYPE_ITERATION_BEGIN , COLLECTIBLE_RESTRICTION_TYPE_ITERATION_END do
local hasRestrictions , passesRestrictions , allowedNamesString = GetCollectibleRestrictionsByType ( collectibleId , restrictionType )
if hasRestrictions then
local statValuePair = restrictionsSection : AcquireStatValuePair ( self : GetStyle ( "statValuePair" ) , self : GetStyle ( "fullWidth" ) )
statValuePair : SetStat ( GetString ( "SI_COLLECTIBLERESTRICTIONTYPE" , restrictionType ) , self : GetStyle ( "statValuePairStat" ) )
if passesRestrictions then
else
statValuePair : SetValue ( allowedNamesString , self : GetStyle ( "failed" ) , self : GetStyle ( "statValuePairValue" ) )
failsRestriction = true
end
end
end
if failsRestriction then
bodySection : AddLine ( GetString ( SI_COLLECTIBLE_TOOLTIP_NOT_USABLE_BY_CHARACTER ) , descriptionStyle , self : GetStyle ( "failed" ) )
elseif showBlockReason then
if usageBlockReason ~= COLLECTIBLE_USAGE_BLOCK_REASON_NOT_BLOCKED then
local formattedBlockReason = ZO_CachedStrFormat ( ZO_CACHED_STR_FORMAT_NO_FORMATTER , GetString ( "SI_COLLECTIBLEUSAGEBLOCKREASON" , usageBlockReason ) )
end
end
end
end |