- ingame/map/worldmap.lua:4264 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_LOCATION, tag, x, y)
- ingame/map/worldmap.lua:4386 --
g_mapPinManager:CreatePin(pinType, tag, linkCenterX, linkCenterY)
- ingame/map/worldmap.lua:4422 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:5853 --
g_mapPinManager:CreatePin(pinType, tag, locX, locY)
- ingame/map/worldmap.lua:5857 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:5881 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:5922 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PING, unitTag, x, y)
- ingame/map/worldmap.lua:5930 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_RALLY_POINT, "rally", x, y)
- ingame/map/worldmap.lua:5936 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER_WAYPOINT , "waypoint", x, y)
- ingame/map/worldmap.lua:5947 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_QUEST_PING, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:5956 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_AUTO_MAP_NAVIGATION_PING, "autoMapNavigation", normalizedX, normalizedY)
- ingame/map/worldmap.lua:6004 --
g_mapPinManager:CreatePin(spawnPinType, spawnTag, spawnX, spawnY)
- ingame/map/worldmap.lua:6013 --
g_mapPinManager:CreatePin(returnPinType, returnTag, returnX, returnY)
- ingame/map/worldmap.lua:6026 --
g_mapPinManager:CreatePin(pinType, objectiveTag, currentX, currentY)
- ingame/map/worldmap.lua:6033 --
g_mapPinManager:CreatePin(auraPinType, auraTag, currentX, currentY)
- ingame/map/worldmap.lua:6062 --
g_mapPinManager:CreatePin(pinType, i, normalizedX, normalizedY)
- ingame/map/worldmap.lua:6103 --
g_mapPinManager:CreatePin(pinType, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:6179 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateForwardCampPinTag(i), normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:6191 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE, ZO_MapPin.CreateAvARespawnPinTag(i), normalizedX, normalizedY)
- ingame/map/worldmap.lua:6217 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateAvARespawnPinTag(i), locX, locY)
- ingame/map/worldmap.lua:6253 --
g_mapPinManager:CreatePin(isLeader and MAP_PIN_TYPE_GROUP_LEADER or MAP_PIN_TYPE_GROUP, tagData)
- ingame/map/worldmap.lua:6294 --
g_mapPinManager:CreatePin(poiPinType, tag, xLoc, zLoc)
- ingame/map/worldmap.lua:6485 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:7094 --
g_mapPinManager:CreatePin(pingType, pingTag, x, y)
- ingame/map/worldmap.lua:7631 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER, "player")
- ingame/map/worldmap.lua:8442 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_TRACKED_QUEST_OFFER_ZONE_STORY, questOfferTag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:8451 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_POI_SUGGESTED, suggestedPOITag, normalizedX, normalizedY, normalizedRadius)