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--------------------------
-- Zone Stories Manager --
--------------------------
ZO_ZONE_STORY_ACTIVITY_COMPLETION_TYPES_SORTED_LIST =
{
ZONE_COMPLETION_TYPE_PRIORITY_QUESTS ,
ZONE_COMPLETION_TYPE_WAYSHRINES ,
ZONE_COMPLETION_TYPE_DELVES ,
ZONE_COMPLETION_TYPE_GROUP_DELVES ,
ZONE_COMPLETION_TYPE_POINTS_OF_INTEREST ,
ZONE_COMPLETION_TYPE_STRIKING_LOCALES ,
ZONE_COMPLETION_TYPE_SET_STATIONS ,
ZONE_COMPLETION_TYPE_MUNDUS_STONES ,
ZONE_COMPLETION_TYPE_PUBLIC_DUNGEONS ,
ZONE_COMPLETION_TYPE_WORLD_EVENTS ,
ZONE_COMPLETION_TYPE_GROUP_BOSSES ,
ZONE_COMPLETION_TYPE_SKYSHARDS ,
ZONE_COMPLETION_TYPE_MAGES_GUILD_BOOKS ,
}
return manager
end
EVENT_MANAGER : RegisterForEvent ( "ZoneStoriesManager" , EVENT_SHOW_ZONE_STORIES_SCENE , function ( eventCode , zoneId ) self : ShowZoneStoriesScene ( zoneId ) end )
EVENT_MANAGER : RegisterForEvent ( "ZoneStoriesManager" , EVENT_QUEST_ADDED , function ( eventCode , ... ) ZO_ZoneStories_Manager . OnQuestAdded ( ... ) end )
end
end
local CREATE_FULL_STACK = true
else
end
end
end
end
end
end
do
end
local zoneData =
{
id = zoneId ,
}
end
end )
end
end
end
end
local numCompletedActivities = 0
local totalActivities = 0
local numUnblockedActivities = 0
local blockingBranchErrorStringId = 0
if completionType == ZONE_COMPLETION_TYPE_SKYSHARDS then
for achievementIndex = 1 , numAchievements do
local achievementId = GetZoneActivityIdForZoneCompletionType ( zoneId , completionType , achievementIndex )
for criterionIndex = 1 , numCriteria do
numCompletedActivities = numCompletedActivities + numCompleted
totalActivities = totalActivities + numRequired
end
end
numUnblockedActivities = totalActivities
else
numUnblockedActivities , blockingBranchErrorStringId = GetNumUnblockedZoneStoryActivitiesForZoneCompletionType ( zoneId , completionType )
end
return numCompletedActivities , totalActivities , numUnblockedActivities , blockingBranchErrorStringId
end
local numCompletedActivities , totalActivities , numUnblockedActivities , blockingBranchErrorStringId = ZO_ZoneStories_Manager . GetActivityCompletionProgressValues ( zoneId , completionType )
text = zo_strformat ( SI_ZONE_STORY_ACTIVITY_COMPLETION_VALUES_TOTAL_PLUS , numCompletedActivities , totalActivities )
else
text = zo_strformat ( SI_ZONE_STORY_ACTIVITY_COMPLETION_VALUES , numCompletedActivities , totalActivities )
end
return numCompletedActivities , totalActivities , numUnblockedActivities , blockingBranchErrorStringId , text
end
return select ( 5 , ZO_ZoneStories_Manager . GetActivityCompletionProgressValuesAndText ( zoneId , completionType ) )
end
end
end
return isZoneAvailable , errorString
end
local blockingErrorStringText = nil
local isCompletionTypeBlocked = not ZO_ZoneStories_Manager . IsZoneCompletionTypeComplete ( zoneId , completionType )
if isCompletionTypeBlocked then
local numUnblockedActivities , blockingBranchErrorStringId = GetNumUnblockedZoneStoryActivitiesForZoneCompletionType ( zoneId , completionType )
if blockingBranchErrorStringId ~= 0 then
end
end
return isCompletionTypeBlocked , blockingErrorStringText
end
do
local ZONE_COMPLETION_TYPE_ICON_MAP =
{
[ ZONE_COMPLETION_TYPE_PRIORITY_QUESTS ] = "EsoUI/Art/ZoneStories/completionTypeIcon_priorityQuest.dds" ,
[ ZONE_COMPLETION_TYPE_POINTS_OF_INTEREST ] = "EsoUI/Art/ZoneStories/completionTypeIcon_pointOfInterest.dds" ,
[ ZONE_COMPLETION_TYPE_WAYSHRINES ] = "EsoUI/Art/ZoneStories/completionTypeIcon_wayshrine.dds" ,
[ ZONE_COMPLETION_TYPE_DELVES ] = "EsoUI/Art/ZoneStories/completionTypeIcon_delve.dds" ,
[ ZONE_COMPLETION_TYPE_GROUP_DELVES ] = "EsoUI/Art/ZoneStories/completionTypeIcon_groupDelve.dds" ,
[ ZONE_COMPLETION_TYPE_SKYSHARDS ] = "EsoUI/Art/ZoneStories/completionTypeIcon_skyshard.dds" ,
[ ZONE_COMPLETION_TYPE_WORLD_EVENTS ] = "EsoUI/Art/ZoneStories/completionTypeIcon_worldEvents.dds" ,
[ ZONE_COMPLETION_TYPE_GROUP_BOSSES ] = "EsoUI/Art/ZoneStories/completionTypeIcon_groupBoss.dds" ,
[ ZONE_COMPLETION_TYPE_STRIKING_LOCALES ] = "EsoUI/Art/ZoneStories/completionTypeIcon_strikingLocales.dds" ,
[ ZONE_COMPLETION_TYPE_MAGES_GUILD_BOOKS ] = "EsoUI/Art/ZoneStories/completionTypeIcon_lorebooks.dds" ,
[ ZONE_COMPLETION_TYPE_MUNDUS_STONES ] = "EsoUI/Art/ZoneStories/completionTypeIcon_mundusStone.dds" ,
[ ZONE_COMPLETION_TYPE_PUBLIC_DUNGEONS ] = "EsoUI/Art/ZoneStories/completionTypeIcon_publicDungeon.dds" ,
[ ZONE_COMPLETION_TYPE_SET_STATIONS ] = "EsoUI/Art/ZoneStories/completionTypeIcon_setStation.dds" ,
}
return ZONE_COMPLETION_TYPE_ICON_MAP [ zoneCompletionType ]
end
end
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