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ESO Function Data v100031
AddState()
Function Aliases
No known aliases for this function.
Global Function Definitions
libraries/zo_statemachine/zo_statemachine.lua:412
--
function ZO_StateMachine_Base:AddState(stateName, optionalStateTemplate, ...)
Local Function Definitions
No known local definitions for this function.
Function Calls
ingame/crowncrates/crowncratestatemachine.lua:45
--
self:AddState("START")
ingame/crowncrates/crowncratestatemachine.lua:46
--
self:AddState("SUMMON_CAT")
ingame/crowncrates/crowncratestatemachine.lua:47
--
self:AddState("MANIFEST_IN")
ingame/crowncrates/crowncratestatemachine.lua:48
--
self:AddState("MANIFEST")
ingame/crowncrates/crowncratestatemachine.lua:49
--
self:AddState("MANIFEST_OUT_FOR_DEAL")
ingame/crowncrates/crowncratestatemachine.lua:50
--
self:AddState("CAT_PRIMARY_DEAL")
ingame/crowncrates/crowncratestatemachine.lua:51
--
self:AddState("UI_PRIMARY_DEAL")
ingame/crowncrates/crowncratestatemachine.lua:52
--
self:AddState("CAT_BONUS_DEAL")
ingame/crowncrates/crowncratestatemachine.lua:53
--
self:AddState("UI_BONUS_DEAL")
ingame/crowncrates/crowncratestatemachine.lua:54
--
self:AddState("ACTIVE_HAND_MANIPULATION")
ingame/crowncrates/crowncratestatemachine.lua:55
--
self:AddState("ALL_REVEALED")
ingame/crowncrates/crowncratestatemachine.lua:56
--
self:AddState("CARDS_OUT_BACK")
ingame/crowncrates/crowncratestatemachine.lua:57
--
self:AddState("CARDS_OUT_NEXT")
ingame/crowncrates/crowncratestatemachine.lua:58
--
self:AddState("FRAMING_PLAYER")
ingame/crowncrates/crowncratestatemachine.lua:59
--
self:AddState("MANIFEST_OUT_FOR_GEMIFICATION")
ingame/crowncrates/crowncratestatemachine.lua:60
--
self:AddState("GEMIFICATION")
ingame/crowncrates/crowncratestatemachine.lua:61
--
self:AddState("MANIFEST_PAGE_OUT")
ingame/crowncrates/crowncratestatemachine.lua:62
--
self:AddState("MANIFEST_PAGE_IN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:372
--
fanfareStateMachine:AddState("INACTIVE")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:406
--
fanfareStateMachine:AddState("BEGIN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:418
--
fanfareStateMachine:AddState("ANTIQUITY_REWARD_IN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:436
--
fanfareStateMachine:AddState("NEW_LEAD_IN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:445
--
fanfareStateMachine:AddState("BONUS_REWARDS_IN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:454
--
fanfareStateMachine:AddState("REWARDS")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:469
--
fanfareStateMachine:AddState("REWARDS_OUT")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:484
--
fanfareStateMachine:AddState("SET_PROGRESSION_IN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:512
--
fanfareStateMachine:AddState("SET_PROGRESSION")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:515
--
fanfareStateMachine:AddState("SET_PROGRESSION_OUT")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:530
--
fanfareStateMachine:AddState("SET_COMPLETE_IN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:547
--
fanfareStateMachine:AddState("SET_COMPLETE")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:550
--
fanfareStateMachine:AddState("SET_COMPLETE_OUT")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:567
--
fanfareStateMachine:AddState("TRANSFER")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:582
--
fanfareStateMachine:AddState("LORE_IN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:592
--
fanfareStateMachine:AddState("LORE")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:603
--
fanfareStateMachine:AddState("FAILURE_IN")
internalingame/antiquitydigging/antiquitydiggingsummary.lua:613
--
fanfareStateMachine:AddState("QUIT")