- ingame/map/mappin.lua:2670 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:1472 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:1914 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:1997 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:1997 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:2082 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2804 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:3322 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:3484 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/worldmap.lua:3506 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/worldmap.lua:3543 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:3657 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:3672 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:3949 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4954 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:5028 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)