Back to Home

ESO Lua File v100032

publicallingames/itempreview/itempreview_shared.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
--
--[[ Item Preview Options Fragment]]--
--
ZO_ItemPreviewOptionsFragment = ZO_SceneFragment:Subclass()
function ZO_ItemPreviewOptionsFragment:New(...)
    return ZO_SceneFragment.New(self, ...)
end
function ZO_ItemPreviewOptionsFragment:Initialize(options)
    self.options = options
end
function ZO_ItemPreviewOptionsFragment:Show()
    local itemPreviewObject = SYSTEMS:GetObject("itemPreview")
    local options = self.options
    if options.forcePreparePreview ~= nil then
        itemPreviewObject:SetForcePreparePreview(options.forcePreparePreview)
    else
        itemPreviewObject:SetForcePreparePreview(true)
    end
    if options.paddingLeft ~= nil and options.paddingRight ~= nil then
        itemPreviewObject:SetHorizontalPaddings(options.paddingLeft, options.paddingRight)
    else
        itemPreviewObject:SetHorizontalPaddings(0, 0)
    end
    if options.previewBufferMS ~= nil then
        itemPreviewObject:SetPreviewBufferMS(options.previewBufferMS)
    else
        itemPreviewObject:SetPreviewBufferMS(nil)
    end
    if options.dynamicFramingConsumedWidth ~= nil and options.dynamicFramingConsumedHeight ~= nil then
        itemPreviewObject:SetDynamicFramingConsumedSpace(options.dynamicFramingConsumedWidth, options.dynamicFramingConsumedHeight)
    else
        itemPreviewObject:SetDynamicFramingConsumedSpace(0, 0)
    end
    if options.previewInEmptyWorld ~= nil then
        itemPreviewObject:SetPreviewInEmptyWorld(options.previewInEmptyWorld)
    else
        itemPreviewObject:SetPreviewInEmptyWorld(false)
    end
    if itemPreviewObject:GetFragment():IsShowing() then
        itemPreviewObject:RefreshState()
    end
    self:OnShown()
end
function ZO_ItemPreviewOptionsFragment:Hide()
    self:OnHidden()
end
--
--[[ Item Preview Type]]--
--
ZO_ItemPreviewType = ZO_CallbackObject:Subclass()
function ZO_ItemPreviewType:New()
    return ZO_CallbackObject.New(self)
end
function ZO_ItemPreviewType:SetStaticParameters()
    --Override
    assert(false)
end
function ZO_ItemPreviewType:ResetStaticParameters()
    --Override
    assert(false)
end
function ZO_ItemPreviewType:HasStaticParameters()
    --Override
    assert(false)
end
function ZO_ItemPreviewType:Apply(variationIndex)
    --Override
    assert(false)
end
function ZO_ItemPreviewType:GetNumVariations()
    return 0
end
function ZO_ItemPreviewType:GetVariationName(variationIndex)
    return ""
end
function ZO_ItemPreviewType:ManagesPreviewCollection()
    return false
end
-- Market Product Preview
ZO_ItemPreviewType_MarketProduct = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_MarketProduct:SetStaticParameters(marketProductId)
    self.marketProductId = marketProductId
end
function ZO_ItemPreviewType_MarketProduct:ResetStaticParameters()
    self.marketProductId = 0
end
function ZO_ItemPreviewType_MarketProduct:HasStaticParameters(marketProductId)
    return self.marketProductId == marketProductId
end
function ZO_ItemPreviewType_MarketProduct:Apply(variationIndex)
    PreviewMarketProduct(self.marketProductId, variationIndex)
end
function ZO_ItemPreviewType_MarketProduct:GetNumVariations()
    return GetNumMarketProductPreviewVariations(self.marketProductId)
end
function ZO_ItemPreviewType_MarketProduct:GetVariationName(variationIndex)
    local previewVariationDisplayName = GetMarketProductPreviewVariationDisplayName(self.marketProductId, variationIndex)
    if previewVariationDisplayName == "" then
        return tostring(variationIndex)
    else
        return previewVariationDisplayName
    end
end
-- Furniture Market Product Preview
ZO_ItemPreviewType_FurnitureMarketProduct = ZO_ItemPreviewType_MarketProduct:Subclass()
function ZO_ItemPreviewType_FurnitureMarketProduct:Apply(variationIndex)
    PreviewFurnitureMarketProduct(self.marketProductId, variationIndex)
end
-- Inventory Item As Furniture
ZO_ItemPreviewType_InventoryItemAsFurniture = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_InventoryItemAsFurniture:SetStaticParameters(bag, slot)
    self.bag = bag
    self.slot = slot
end
function ZO_ItemPreviewType_InventoryItemAsFurniture:ResetStaticParameters()
    self.bag = 0
    self.slot = 0
end
function ZO_ItemPreviewType_InventoryItemAsFurniture:HasStaticParameters(bag, slot)
    return self.bag == bag and self.slot == slot
end
function ZO_ItemPreviewType_InventoryItemAsFurniture:Apply(variationIndex)
    PreviewInventoryItemAsFurniture(self.bag, self.slot, variationIndex)
end
function ZO_ItemPreviewType_InventoryItemAsFurniture:GetNumVariations()
end
function ZO_ItemPreviewType_InventoryItemAsFurniture:GetVariationName(variationIndex)
    return GetInventoryItemAsFurniturePreviewVariationDisplayName(self.bag, self.slot, variationIndex)
end
-- Collectible As Furniture
ZO_ItemPreviewType_CollectibleAsFurniture = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_CollectibleAsFurniture:SetStaticParameters(collectibleId)
    self.collectibleId = collectibleId
end
function ZO_ItemPreviewType_CollectibleAsFurniture:ResetStaticParameters()
    self.collectibleId = 0
end
function ZO_ItemPreviewType_CollectibleAsFurniture:HasStaticParameters(collectibleId)
    return self.collectibleId == collectibleId
end
function ZO_ItemPreviewType_CollectibleAsFurniture:Apply(variationIndex)
    PreviewCollectibleAsFurniture(self.collectibleId, variationIndex)
end
function ZO_ItemPreviewType_CollectibleAsFurniture:GetNumVariations()
    return GetNumCollectibleAsFurniturePreviewVariations(self.collectibleId)
end
function ZO_ItemPreviewType_CollectibleAsFurniture:GetVariationName(variationIndex)
    return GetCollectibleAsFurniturePreviewVariationDisplayName(self.collectibleId, variationIndex)
end
-- Placed Furniture
ZO_ItemPreviewType_PlacedFurniture = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_PlacedFurniture:SetStaticParameters(furnitureId)
    self.furnitureId = furnitureId
end
function ZO_ItemPreviewType_PlacedFurniture:ResetStaticParameters()
    self.furnitureId = 0
end
function ZO_ItemPreviewType_PlacedFurniture:HasStaticParameters(furnitureId)
    return self.furnitureId == furnitureId
end
function ZO_ItemPreviewType_PlacedFurniture:Apply(variationIndex)
    PreviewPlacedFurniture(self.furnitureId, variationIndex)
end
function ZO_ItemPreviewType_PlacedFurniture:GetNumVariations()
    return GetNumPlacedFurniturePreviewVariations(self.furnitureId)
end
function ZO_ItemPreviewType_PlacedFurniture:GetVariationName(variationIndex)
    return GetPlacedFurniturePreviewVariationDisplayName(self.furnitureId, variationIndex)
end
-- Provisioner Item as Furniture
ZO_ItemPreviewType_ProvisionerItemAsFurniture = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_ProvisionerItemAsFurniture:SetStaticParameters(recipeListIndex, recipeIndex)
    self.recipeListIndex = recipeListIndex
    self.recipeIndex = recipeIndex
end
function ZO_ItemPreviewType_ProvisionerItemAsFurniture:ResetStaticParameters()
    self.recipeListIndex = 0
    self.recipeIndex = 0
end
function ZO_ItemPreviewType_ProvisionerItemAsFurniture:HasStaticParameters(recipeListIndex, recipeIndex)
    return self.recipeListIndex == recipeListIndex and self.recipeIndex == recipeIndex
end
function ZO_ItemPreviewType_ProvisionerItemAsFurniture:Apply(variationIndex)
    PreviewProvisionerItemAsFurniture(self.recipeListIndex, self.recipeIndex, variationIndex)
end
function ZO_ItemPreviewType_ProvisionerItemAsFurniture:GetNumVariations()
    return GetNumProvisionerItemAsFurniturePreviewVariations(self.recipeListIndex, self.recipeIndex)
end
function ZO_ItemPreviewType_ProvisionerItemAsFurniture:GetVariationName(variationIndex)
    return GetProvisionerItemAsFurniturePreviewVariationDisplayName(self.recipeListIndex, self.recipeIndex, variationIndex)
end
--Trading House Search Result As Furniture
ZO_ItemPreviewType_TradingHouseSearchResultAsFurniture = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_TradingHouseSearchResultAsFurniture:SetStaticParameters(tradingHouseIndex)
    self.tradingHouseIndex = tradingHouseIndex
end
function ZO_ItemPreviewType_TradingHouseSearchResultAsFurniture:ResetStaticParameters()
    self.tradingHouseIndex = 0
end
function ZO_ItemPreviewType_TradingHouseSearchResultAsFurniture:HasStaticParameters(tradingHouseIndex)
    return self.tradingHouseIndex == tradingHouseIndex
end
function ZO_ItemPreviewType_TradingHouseSearchResultAsFurniture:Apply(variationIndex)
    PreviewTradingHouseSearchResultItemAsFurniture(self.tradingHouseIndex, variationIndex)
end
function ZO_ItemPreviewType_TradingHouseSearchResultAsFurniture:GetNumVariations()
end
function ZO_ItemPreviewType_TradingHouseSearchResultAsFurniture:GetVariationName(variationIndex)
    return GetTradingHouseSearchResultItemAsFurniturePreviewVariationDisplayName(self.tradingHouseIndex, variationIndex)
end
--Trading House Search Result Item Link As Furniture
ZO_ItemPreviewType_TradingHouseSearchResultItemLinkAsFurniture = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_TradingHouseSearchResultItemLinkAsFurniture:SetStaticParameters(itemLink)
    self.itemLink = itemLink
end
function ZO_ItemPreviewType_TradingHouseSearchResultItemLinkAsFurniture:ResetStaticParameters()
    self.itemLink = nil
end
function ZO_ItemPreviewType_TradingHouseSearchResultItemLinkAsFurniture:HasStaticParameters(itemLink)
    return self.itemLink == itemLink
end
function ZO_ItemPreviewType_TradingHouseSearchResultItemLinkAsFurniture:Apply(variationIndex)
    PreviewTradingHouseSearchResultItemLinkAsFurniture(self.itemLink, variationIndex)
end
function ZO_ItemPreviewType_TradingHouseSearchResultItemLinkAsFurniture:GetNumVariations()
end
function ZO_ItemPreviewType_TradingHouseSearchResultItemLinkAsFurniture:GetVariationName(variationIndex)
end
-- Store
ZO_ItemPreviewType_StoreEntry = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_StoreEntry:SetStaticParameters(storeEntryIndex)
    self.storeEntryIndex = storeEntryIndex
end
function ZO_ItemPreviewType_StoreEntry:ResetStaticParameters()
    self.storeEntryIndex = 0
end
function ZO_ItemPreviewType_StoreEntry:HasStaticParameters(storeEntryIndex)
    return self.storeEntryIndex == storeEntryIndex
end
function ZO_ItemPreviewType_StoreEntry:Apply(variationIndex)
    PreviewStoreEntry(self.storeEntryIndex, variationIndex)
end
function ZO_ItemPreviewType_StoreEntry:GetNumVariations()
    return GetNumStoreEntryPreviewVariations(self.storeEntryIndex)
end
function ZO_ItemPreviewType_StoreEntry:GetVariationName(variationIndex)
    return GetStoreEntryPreviewVariationDisplayName(self.storeEntryIndex, variationIndex)
end
-- Store Furniture
ZO_ItemPreviewType_StoreEntryAsFurniture = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_StoreEntryAsFurniture:SetStaticParameters(storeEntryIndex)
    self.storeEntryIndex = storeEntryIndex
end
function ZO_ItemPreviewType_StoreEntryAsFurniture:ResetStaticParameters()
    self.storeEntryIndex = 0
end
function ZO_ItemPreviewType_StoreEntryAsFurniture:HasStaticParameters(storeEntryIndex)
    return self.storeEntryIndex == storeEntryIndex
end
function ZO_ItemPreviewType_StoreEntryAsFurniture:Apply(variationIndex)
    PreviewStoreEntryAsFurniture(self.storeEntryIndex, variationIndex)
end
function ZO_ItemPreviewType_StoreEntryAsFurniture:GetNumVariations()
    return GetNumStoreEntryAsFurniturePreviewVariations(self.storeEntryIndex)
end
function ZO_ItemPreviewType_StoreEntryAsFurniture:GetVariationName(variationIndex)
    return GetStoreEntryAsFurniturePreviewVariationDisplayName(self.storeEntryIndex, variationIndex)
end
-- Outfit
ZO_ItemPreviewType_Outfit = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_Outfit:SetStaticParameters(outfitIndex)
    self.outfitIndex = outfitIndex
end
function ZO_ItemPreviewType_Outfit:ResetStaticParameters()
    self.outfitIndex = 0
end
function ZO_ItemPreviewType_Outfit:HasStaticParameters(outfitIndex)
    return self.outfitIndex == outfitIndex
end
function ZO_ItemPreviewType_Outfit:Apply()
    local previewCollectionId = SYSTEMS:GetObject("itemPreview"):GetPreviewCollectionId()
    if self.outfitIndex then
        SetPreviewingOutfitIndexInPreviewCollection(previewCollectionId, self.outfitIndex)
    else
        SetPreviewingUnequippedOutfitInPreviewCollection(previewCollectionId)
    end
end
function ZO_ItemPreviewType_Outfit:ManagesPreviewCollection()
    return true
end
-- Reward
ZO_ItemPreviewType_Reward = ZO_ItemPreviewType:Subclass()
function ZO_ItemPreviewType_Reward:SetStaticParameters(rewardId)
    self.rewardId = rewardId
end
function ZO_ItemPreviewType_Reward:ResetStaticParameters()
    self.rewardId = 0
end
function ZO_ItemPreviewType_Reward:HasStaticParameters(rewardId)
    return self.rewardId == rewardId
end
function ZO_ItemPreviewType_Reward:GetNumVariations()
    return GetNumRewardPreviewVariations(self.rewardId)
end
function ZO_ItemPreviewType_Reward:GetVariationName(variationIndex)
    return GetRewardPreviewVariationDisplayName(self.rewardId, variationIndex)
end
function ZO_ItemPreviewType_Reward:Apply(variationIndex)
    PreviewReward(self.rewardId, variationIndex)
end
--
--[[ Item Preview]]--
--
ZO_ITEM_PREVIEW_MARKET_PRODUCT = 1
ZO_ITEM_PREVIEW_INVENTORY_ITEM_AS_FURNITURE = 2
ZO_ITEM_PREVIEW_COLLECTIBLE_AS_FURNITURE = 3
ZO_ITEM_PREVIEW_PLACED_FURNITURE = 4
ZO_ITEM_PREVIEW_PROVISIONER_ITEM_AS_FURNITURE = 5
ZO_ITEM_PREVIEW_FURNITURE_MARKET_PRODUCT = 6
ZO_ITEM_PREVIEW_TRADING_HOUSE_SEARCH_RESULT_AS_FURNITURE = 7
ZO_ITEM_PREVIEW_TRADING_HOUSE_SEARCH_RESULT_ITEM_LINK_AS_FURNITURE = 8
ZO_ITEM_PREVIEW_STORE_ENTRY = 9
ZO_ITEM_PREVIEW_STORE_ENTRY_AS_FURNITURE = 10
ZO_ITEM_PREVIEW_OUTFIT = 11
ZO_ITEM_PREVIEW_REWARD = 12
ZO_ITEM_PREVIEW_WAIT_TIME_MS = 500
ZO_ItemPreview_Shared = ZO_CallbackObject:Subclass()
function ZO_ItemPreview_Shared:New(...)
    local preview = ZO_CallbackObject.New(self)
    preview:Initialize(...)
    return preview
end
function ZO_ItemPreview_Shared:Initialize(control)
    self.control = control
    
    self.canChangePreview = true
    self.lastSetChangeTime = 0
    self.currentPreviewType = 0
    self.fragment = ZO_SimpleSceneFragment:New(control)
    self.fragment:SetHideOnSceneHidden(true)
    self.fragment:RegisterCallback("StateChange", function(...) self:OnStateChanged(...) end)
    self.previewTypeObjects =
    {
        [ZO_ITEM_PREVIEW_MARKET_PRODUCT] = ZO_ItemPreviewType_MarketProduct:New(),
        [ZO_ITEM_PREVIEW_COLLECTIBLE_AS_FURNITURE] = ZO_ItemPreviewType_CollectibleAsFurniture:New(),
        [ZO_ITEM_PREVIEW_INVENTORY_ITEM_AS_FURNITURE] = ZO_ItemPreviewType_InventoryItemAsFurniture:New(),
        [ZO_ITEM_PREVIEW_PLACED_FURNITURE] = ZO_ItemPreviewType_PlacedFurniture:New(),
        [ZO_ITEM_PREVIEW_PROVISIONER_ITEM_AS_FURNITURE] = ZO_ItemPreviewType_ProvisionerItemAsFurniture:New(),
        [ZO_ITEM_PREVIEW_FURNITURE_MARKET_PRODUCT] = ZO_ItemPreviewType_FurnitureMarketProduct:New(),
        [ZO_ITEM_PREVIEW_TRADING_HOUSE_SEARCH_RESULT_AS_FURNITURE] = ZO_ItemPreviewType_TradingHouseSearchResultAsFurniture:New(),
        [ZO_ITEM_PREVIEW_TRADING_HOUSE_SEARCH_RESULT_ITEM_LINK_AS_FURNITURE] = ZO_ItemPreviewType_TradingHouseSearchResultItemLinkAsFurniture:New(),
        [ZO_ITEM_PREVIEW_STORE_ENTRY] = ZO_ItemPreviewType_StoreEntry:New(),
        [ZO_ITEM_PREVIEW_STORE_ENTRY_AS_FURNITURE] = ZO_ItemPreviewType_StoreEntryAsFurniture:New(),
        [ZO_ITEM_PREVIEW_OUTFIT] = ZO_ItemPreviewType_Outfit:New(),
        [ZO_ITEM_PREVIEW_REWARD] = ZO_ItemPreviewType_Reward:New(),
    }
    self.forcePreparePreview = true
    self:SetHorizontalPaddings(0, 0)
    self.previewCollectionId = 0
    self.OnScreenResized = function()
    end
    local function SetupPreviewOnReady()
        if self.waitingForPreviewBegin then
            self:SetupPreview()
        end
    end
    self.control:RegisterForEvent(EVENT_ITEM_PREVIEW_READY, SetupPreviewOnReady)
end
function ZO_ItemPreview_Shared:GetPreviewTypeObject(previewType)
    return self.previewTypeObjects[previewType]
end
function ZO_ItemPreview_Shared:OnStateChanged(oldState, newState)
    if newState == SCENE_FRAGMENT_SHOWING then
        self:OnPreviewShowing()
    elseif newState == SCENE_FRAGMENT_SHOWN then
        self:OnPreviewShown()
    elseif newState == SCENE_FRAGMENT_HIDDEN then
        self:OnPreviewHidden()
    end
end
do
    local PREVIEW_UPDATE_INTERVAL_MS = 100
    function ZO_ItemPreview_Shared:OnPreviewShowing()
        -- We should always EnablePreview followed by a DisablePreview, but if we show a fragment
        -- before it has become hidden, we will need to make sure we don't reinitialize things
        -- below. It is especially bad to call EnablePreviewMode multiple times because that
        -- increments a counter, but we will only decrement once.
        if self.enabledPreview then
            return
        end
        self.enabledPreview = true
        -- for the first preview we won't put a restriction on when we can preview the next one
        -- previewing a product automatically sets this to false so manually set it to true
        self:SetCanChangePreview(true)
        EnablePreviewMode(self.forcePreparePreview)
        if not GetPreviewModeEnabled() then
            self.waitingForPreviewBegin = true
            return
        end
        self:SetupPreview()
    end
end
function ZO_ItemPreview_Shared:SetupPreview()
    EVENT_MANAGER:RegisterForUpdate("ZO_ItemPreview_Shared", PREVIEW_UPDATE_INTERVAL_MS, function(...) self:OnUpdate(...) end)
    EVENT_MANAGER:RegisterForEvent("ZO_ItemPreview_Shared", EVENT_SCREEN_RESIZED, self.OnScreenResized)
    self.waitingForPreviewBegin = false
    if self.queuedPreviewData then
        self:SharedPreviewSetup(self.queuedPreviewData.previewType, unpack(self.queuedPreviewData.data))
        self.queuedPreviewData = nil
    end
end
function ZO_ItemPreview_Shared:OnUpdate(currentTimeMs)
    if not self.canChangePreview and (currentTimeMs - self.lastSetChangeTime) > ZO_ITEM_PREVIEW_WAIT_TIME_MS then
        self.lastSetChangeTime = currentTimeMs
        self:SetCanChangePreview(true)
    end
    if self.previewAtMS and currentTimeMs > self.previewAtMS then
        self:Apply()
    end
end
function ZO_ItemPreview_Shared:OnPreviewShown()
    --Override if desired
end
function ZO_ItemPreview_Shared:OnPreviewHidden()
    EVENT_MANAGER:UnregisterForUpdate("ZO_ItemPreview_Shared")
    EVENT_MANAGER:UnregisterForEvent("ZO_ItemPreview_Shared", EVENT_SCREEN_RESIZED)
   
   if self.previewCollectionId then
        RemovePreviewCollection(self.previewCollectionId)
        self.previewCollectionId = 0
   end
    self.enabledPreview = false
    self.forcePreparePreview = true
    self:SetHorizontalPaddings(0, 0)
    self.previewBufferMS = nil
    self.waitingForPreviewBegin = false
    self.queuedPreviewData = nil
end
function ZO_ItemPreview_Shared:ResetCurrentPreviewObject()
    if self.currentPreviewTypeObject then
        self.currentPreviewTypeObject:ResetStaticParameters()
    end
    self.currentPreviewTypeObject = nil
    self.previewAtMS = nil
    self.currentPreviewType = 0
    self.numPreviewVariations = 0
    self.previewVariationIndex = 0
end
function ZO_ItemPreview_Shared:EndCurrentPreview()
    self:FireCallbacks("EndCurrentPreview")
end
function ZO_ItemPreview_Shared:RefreshState()
end
function ZO_ItemPreview_Shared:GetFragment()
    return self.fragment
end
function ZO_ItemPreview_Shared:SharedPreviewSetup(previewType, ...)
    if self.waitingForPreviewBegin then
        self.queuedPreviewData = 
        {
            previewType = previewType,
            data = { ... }
        }
        return
    end
    if not GetPreviewModeEnabled() then
        return
    end
    if self:IsCurrentlyPreviewing(previewType, ...) then
        return
    end
    self.currentPreviewType = previewType
    if self.currentPreviewTypeObject then
        self.currentPreviewTypeObject:ResetStaticParameters()
    end
    self.currentPreviewTypeObject = self:GetPreviewTypeObject(previewType)
    self.currentPreviewTypeObject:SetStaticParameters(...)
    
    self.previewVariationIndex = 1
    if IsCharacterPreviewingAvailable() then
        self:ApplyOrBuffer()
    end
    self.numPreviewVariations = self.currentPreviewTypeObject:GetNumVariations()
    if self.numPreviewVariations > 1 then
        self:SetVariationControlsHidden(false)
        self.variationLabel:SetText(self.currentPreviewTypeObject:GetVariationName(self.previewVariationIndex))
    else
        self:SetVariationControlsHidden(true)
    end
    self:SetCanChangePreview(false)
end
function ZO_ItemPreview_Shared:IsCurrentlyPreviewing(previewType, ...)
    return previewType == self.currentPreviewType
           and self.currentPreviewTypeObject
           and self.currentPreviewTypeObject:HasStaticParameters(...)
           and self.previewVariationIndex == 1
end
function ZO_ItemPreview_Shared:AddOutfitSlotPreviewElement(outfitSlot, collectibleId, itemMaterialIndex, primaryDye, secondaryDye, accentDye, refreshImmediately)
    AddOutfitSlotPreviewElementToPreviewCollection(self.previewCollectionId, outfitSlot, collectibleId, itemMaterialIndex, primaryDye, secondaryDye, accentDye, refreshImmediately)
end
function ZO_ItemPreview_Shared:PreviewMarketProduct(marketProductId)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_MARKET_PRODUCT, marketProductId)
end
function ZO_ItemPreview_Shared:PreviewFurnitureMarketProduct(marketProductId)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_FURNITURE_MARKET_PRODUCT, marketProductId)
end
function ZO_ItemPreview_Shared:PreviewInventoryItemAsFurniture(bag, slot)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_INVENTORY_ITEM_AS_FURNITURE, bag, slot)
end
function ZO_ItemPreview_Shared:PreviewCollectibleAsFurniture(collectibleId)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_COLLECTIBLE_AS_FURNITURE, collectibleId)
end
function ZO_ItemPreview_Shared:PreviewPlacedFurniture(furnitureId)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_PLACED_FURNITURE, furnitureId)
end
function ZO_ItemPreview_Shared:PreviewProvisionerItemAsFurniture(recipeListIndex, recipeIndex)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_PROVISIONER_ITEM_AS_FURNITURE, recipeListIndex, recipeIndex)
end
function ZO_ItemPreview_Shared:PreviewTradingHouseSearchResultAsFurniture(tradingHouseIndex)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_TRADING_HOUSE_SEARCH_RESULT_AS_FURNITURE, tradingHouseIndex)
end
function ZO_ItemPreview_Shared:PreviewTradingHouseSearchResultItemLinkAsFurniture(itemLink)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_TRADING_HOUSE_SEARCH_RESULT_ITEM_LINK_AS_FURNITURE, itemLink)
end
function ZO_ItemPreview_Shared:PreviewStoreEntry(storeEntryIndex)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_STORE_ENTRY, storeEntryIndex)
end
function ZO_ItemPreview_Shared:PreviewStoreEntryAsFurniture(storeEntryIndex)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_STORE_ENTRY_AS_FURNITURE, storeEntryIndex)
end
function ZO_ItemPreview_Shared:PreviewOutfit(outfitIndex)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_OUTFIT, outfitIndex)
end
do
    local UNEQUIPPED_OUTFIT_INDEX = nil
    function ZO_ItemPreview_Shared:PreviewUnequipOutfit()
        self:SharedPreviewSetup(ZO_ITEM_PREVIEW_OUTFIT, UNEQUIPPED_OUTFIT_INDEX)
    end
end
function ZO_ItemPreview_Shared:ResetOutfitPreview()
    if self.currentPreviewType == ZO_ITEM_PREVIEW_OUTFIT then
        self:ResetCurrentPreviewObject()
        ClearPreviewingOutfitIndexInPreviewCollection(self.previewCollectionId)
    end
end
function ZO_ItemPreview_Shared:PreviewReward(rewardId)
    self:SharedPreviewSetup(ZO_ITEM_PREVIEW_REWARD, rewardId)
end
function ZO_ItemPreview_Shared:ApplyOrBuffer()
    if self.previewBufferMS then
        if IsCurrentlyPreviewing() then
            self.previewAtMS = GetFrameTimeMilliseconds() + self.previewBufferMS
        else
            self:Apply()
        end
    else
        self:Apply()
    end
end
function ZO_ItemPreview_Shared:Apply()
    self.previewAtMS = nil
    if self.previewCollectionId ~= 0 then
        RemovePreviewCollection(self.previewCollectionId)
        self.previewCollectionId = 0
    end
    if self.currentPreviewTypeObject:ManagesPreviewCollection() then
        self.previewCollectionId = AddPreviewCollection()
        SetPreviewCollectionShown(self.previewCollectionId, true)
    end
    self.currentPreviewTypeObject:Apply(self.previewVariationIndex)
    self.lastSetChangeTime = GetFrameTimeMilliseconds()
    PlaySound(SOUNDS.MARKET_PREVIEW_SELECTED)
end
function ZO_ItemPreview_Shared:SetCanChangePreview(canChangePreview)
    self.canChangePreview = canChangePreview
end
function ZO_ItemPreview_Shared:CanChangePreview()
    return self.canChangePreview
end
function ZO_ItemPreview_Shared:PreviewNextVariation()
    if self.numPreviewVariations > 0 then
        self.previewVariationIndex = self.previewVariationIndex + 1
        if self.previewVariationIndex > self.numPreviewVariations then
            self.previewVariationIndex = 1
        end
        self:ApplyOrBuffer()
    end
    self:SetVariationLabel(self.currentPreviewTypeObject:GetVariationName(self.previewVariationIndex))
end
function ZO_ItemPreview_Shared:PreviewPreviousVariation()
    if self.numPreviewVariations > 0 then
        self.previewVariationIndex = self.previewVariationIndex - 1
        if self.previewVariationIndex < 1 then
            self.previewVariationIndex = self.numPreviewVariations
        end
        self:ApplyOrBuffer()
    end
    self:SetVariationLabel(self.currentPreviewTypeObject:GetVariationName(self.previewVariationIndex))
end
function ZO_ItemPreview_Shared:SetForcePreparePreview(forcePreparePreview)
    self.forcePreparePreview = forcePreparePreview
end
function ZO_ItemPreview_Shared:SetDynamicFramingConsumedSpace(consumedWidth, consumedHeight)
    self.dynamicFramingConsumedWidth = consumedWidth
    self.dynamicFramingConsumedHeight = consumedHeight
end
do
    local DYNAMIC_FRAMING_ANGLE_RADIANS = -0.4
    function ZO_ItemPreview_Shared:RefreshDynamicFramingOpening()
        if self.fragment:IsShowing() then
            local guiWidth, guiHeight = GuiRoot:GetDimensions()
            local openingWidth = guiWidth - self.dynamicFramingConsumedWidth
            local openingHeight = guiHeight - self.dynamicFramingConsumedHeight
            SetPreviewDynamicFramingOpening(openingWidth, openingHeight, DYNAMIC_FRAMING_ANGLE_RADIANS)
        end
    end
end
function ZO_ItemPreview_Shared:SetPreviewInEmptyWorld(previewInEmptyWorld)
    self.previewInEmptyWorld = previewInEmptyWorld
end
function ZO_ItemPreview_Shared:GetPreviewCollectionId()
    return self.previewCollectionId
end
do
    local EMPTY_WORLD_PREVIEW_SUN_AZIMUTH_RADIANS = math.rad(135)
    local EMPTY_WORLD_PREVIEW_SUN_ELEVATION_RADIANS = math.rad(45)
    function ZO_ItemPreview_Shared:RefreshPreviewInEmptyWorld()
        if self.previewInEmptyWorld then
            SetPreviewInEmptyWorld(EMPTY_WORLD_PREVIEW_SUN_AZIMUTH_RADIANS, EMPTY_WORLD_PREVIEW_SUN_ELEVATION_RADIANS)
        end
    end
end
function ZO_ItemPreview_Shared:IsInteractionCameraPreviewEnabled()
    return GetInteractionType() ~= INTERACTION_NONE and not IsInteractionUsingInteractCamera()
end
function ZO_ItemPreview_Shared:ToggleInteractionCameraPreview(framingTargetFragment, framingFragment, previewOptionsFragment)
    self:SetInteractionCameraPreviewEnabled(not self:IsInteractionCameraPreviewEnabled(), framingTargetFragment, framingFragment, previewOptionsFragment)
end
function ZO_ItemPreview_Shared:SetInteractionCameraPreviewEnabled(enabled, framingTargetFragment, framingFragment, previewOptionsFragment)
        if enabled then
            SetInteractionUsingInteractCamera(false)
            SCENE_MANAGER:AddFragment(framingTargetFragment)
            SCENE_MANAGER:AddFragment(framingFragment)
            SCENE_MANAGER:AddFragment(previewOptionsFragment)
            SCENE_MANAGER:AddFragment(self.fragment)
        else
            --We want the preview to end instantly in the toggle case but on scene hidden otherwise. If it ends instantly when the scene hides
            --there will be a 200ms window where it tries to go back into the interact camera then exits the scene and goes into the game camera.
            --The two fragments that are important for continuing the preview until the scene is hidden are the preview fragment (self.fragment)
            --and the framing fragment.
            SCENE_MANAGER:RemoveFragmentImmediately(self.fragment)
            SCENE_MANAGER:RemoveFragment(previewOptionsFragment)
            SCENE_MANAGER:RemoveFragmentImmediately(framingFragment)
            SCENE_MANAGER:RemoveFragment(framingTargetFragment)
            
            SetInteractionUsingInteractCamera(true)
        end
    end
end
function ZO_ItemPreview_Shared:SetVariationControlsHidden(shouldHide)
    -- optional override
end
function ZO_ItemPreview_Shared:SetVariationLabel(variationName)
    -- optional override
end
function ZO_ItemPreview_Shared:SetHorizontalPaddings(paddingLeft, paddingRight)
    --override
    assert(false)
end
function ZO_ItemPreview_Shared:SetPreviewBufferMS(previewBufferMS)
    self.previewBufferMS = previewBufferMS
end
function ZO_ItemPreview_Shared.CanItemLinkBePreviewedAsFurniture(itemLink)
    local itemType, specializedItemType = GetItemLinkItemType(itemLink)
    if itemType == ITEMTYPE_FURNISHING then
        return specializedItemType ~= SPECIALIZED_ITEMTYPE_FURNISHING_ATTUNABLE_STATION
    elseif itemType == ITEMTYPE_RECIPE then
        return IsItemLinkFurnitureRecipe(itemLink)
    end
     local collectibleId = GetCollectibleIdFromLink(itemLink)
     if collectibleId and collectibleId > 0 then
          local furnitureDataId = GetCollectibleFurnitureDataId(collectibleId)
          if furnitureDataId > 0 then
               return true
          end
     end
    return false
end