- ingame/map/worldmapfilters_shared.lua:147 --
self:AddPinFilterCheckBox(MAP_FILTER_OBJECTIVES, RefreshObjectives, GetString(SI_WORLD_MAP_FILTERS_SHOW_DETAILS))
- ingame/map/worldmapfilters_shared.lua:148 --
self:AddPinFilterCheckBox(MAP_FILTER_WAYSHRINES, ZO_WorldMap_RefreshWayshrines)
- ingame/map/worldmapfilters_shared.lua:149 --
self:AddPinFilterCheckBox(MAP_FILTER_GROUP_MEMBERS, function() ZO_WorldMap_GetPinManager():RefreshGroupPins() end)
- ingame/map/worldmapfilters_shared.lua:150 --
self:AddPinFilterCheckBox(MAP_FILTER_DIG_SITES, function() WORLD_MAP_MANAGER:RefreshAllAntiquityDigSites() end)
- ingame/map/worldmapfilters_shared.lua:151 --
self:AddPinFilterCheckBox(MAP_FILTER_COMPANIONS, function() WORLD_MAP_MANAGER:RefreshCompanionPins() end)
- ingame/map/worldmapfilters_shared.lua:152 --
self:AddPinFilterCheckBox(MAP_FILTER_ACQUIRED_SKYSHARDS, function() WORLD_MAP_MANAGER:RefreshSkyshardPins() end)
- ingame/map/worldmapfilters_shared.lua:162 --
self:AddPinFilterCheckBox(MAP_FILTER_OBJECTIVES, ZO_WorldMap_RefreshAllPOIs, GetString(SI_WORLD_MAP_FILTERS_SHOW_DETAILS))
- ingame/map/worldmapfilters_shared.lua:163 --
self:AddPinFilterCheckBox(MAP_FILTER_WAYSHRINES, ZO_WorldMap_RefreshWayshrines)
- ingame/map/worldmapfilters_shared.lua:164 --
self:AddPinFilterCheckBox(MAP_FILTER_GROUP_MEMBERS, function() ZO_WorldMap_GetPinManager():RefreshGroupPins() end)
- ingame/map/worldmapfilters_shared.lua:165 --
self:AddPinFilterCheckBox(MAP_FILTER_KILL_LOCATIONS, ZO_WorldMap_RefreshKillLocations)
- ingame/map/worldmapfilters_shared.lua:166 --
self:AddPinFilterCheckBox(MAP_FILTER_RESOURCE_KEEPS, ZO_WorldMap_RefreshKeeps)
- ingame/map/worldmapfilters_shared.lua:167 --
self:AddPinFilterCheckBox(MAP_FILTER_AVA_GRAVEYARDS, function()
ZO_WorldMap_RefreshForwardCamps()
ZO_WorldMap_RefreshAccessibleAvAGraveyards()
end)
- ingame/map/worldmapfilters_shared.lua:171 --
self:AddPinFilterCheckBox(MAP_FILTER_AVA_GRAVEYARD_AREAS, ZO_WorldMap_RefreshForwardCamps)
- ingame/map/worldmapfilters_shared.lua:172 --
self:AddPinFilterCheckBox(MAP_FILTER_TRANSIT_LINES, ZO_WorldMap_RefreshKeepNetwork)
- ingame/map/worldmapfilters_shared.lua:175 --
self:AddPinFilterCheckBox(MAP_FILTER_ACQUIRED_SKYSHARDS, function() WORLD_MAP_MANAGER:RefreshSkyshardPins() end)
- ingame/map/worldmapfilters_shared.lua:185 --
self:AddPinFilterCheckBox(MAP_FILTER_OBJECTIVES, ZO_WorldMap_RefreshAllPOIs, GetString(SI_WORLD_MAP_FILTERS_SHOW_DETAILS))
- ingame/map/worldmapfilters_shared.lua:186 --
self:AddPinFilterCheckBox(MAP_FILTER_GROUP_MEMBERS, function() ZO_WorldMap_GetPinManager():RefreshGroupPins() end)
- ingame/map/worldmapfilters_shared.lua:187 --
self:AddPinFilterCheckBox(MAP_FILTER_KILL_LOCATIONS, ZO_WorldMap_RefreshKillLocations)
- ingame/map/worldmapfilters_shared.lua:188 --
self:AddPinFilterCheckBox(MAP_FILTER_ACQUIRED_SKYSHARDS, function() WORLD_MAP_MANAGER:RefreshSkyshardPins() end)
- ingame/map/worldmapfilters_shared.lua:198 --
self:AddPinFilterCheckBox(MAP_FILTER_GROUP_MEMBERS, function() ZO_WorldMap_GetPinManager():RefreshGroupPins() end)