- ingame/unitattributevisualizer/modules/powershield.lua:253 --
self:ApplyValueToBar(attributeBar, barInfo, leftOverlay, rightOverlay, shieldBarSize)
- ingame/unitattributevisualizer/modules/powershield.lua:259 --
self:ApplyValueToBar(attributeBar, barInfo, leftOverlay.traumaBar, rightOverlay.traumaBar, traumaBarSize)
- ingame/unitattributevisualizer/modules/powershield.lua:264 --
self:ApplyValueToBar(attributeBar, barInfo, leftOverlay.fakeHealthBar, rightOverlay.fakeHealthBar, fakeHealthSize)
- ingame/unitattributevisualizer/modules/powershield.lua:268 --
self:ApplyValueToBar(attributeBar, barInfo, leftOverlay.noHealingInner, rightOverlay.noHealingInner, noHealingSize)
- ingame/unitattributevisualizer/modules/powershield.lua:269 --
self:ApplyValueToBar(attributeBar, barInfo, leftOverlay.noHealingOuter, rightOverlay.noHealingOuter, noHealingSize)
- ingame/unitattributevisualizer/modules/powershield.lua:272 --
self:ApplyValueToBar(attributeBar, barInfo, leftOverlay.fakeNoHealingInner, rightOverlay.fakeNoHealingInner, fakeNoHealingSize)
- ingame/unitattributevisualizer/modules/powershield.lua:273 --
self:ApplyValueToBar(attributeBar, barInfo, leftOverlay.fakeNoHealingOuter, rightOverlay.fakeNoHealingOuter, fakeNoHealingSize)