- ingame/map/mappin.lua:2940 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/mappin_manager.lua:233 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/mappin_manager.lua:534 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/mappin_manager.lua:556 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/mappin_manager.lua:1268 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:692 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:692 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:777 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:1437 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:1952 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:2100 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2249 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2264 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2491 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4374 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4448 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4716 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)