Back to Home

ESO Lua File v101041

ingame/guildfinder/guildbrowser_manager.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
------------------
-- Guild Finder: Guild Browser Manager --
--
-- Manages Guild Browser data in lua
------------------
ZO_GUILD_BROWSER_META_DATA_ATTRIBUTES =
{
    GUILD_META_DATA_ATTRIBUTE_NAME,
    GUILD_META_DATA_ATTRIBUTE_RECRUITMENT_MESSAGE,
    GUILD_META_DATA_ATTRIBUTE_LANGUAGES,
    GUILD_META_DATA_ATTRIBUTE_ACTIVITIES,
    GUILD_META_DATA_ATTRIBUTE_PERSONALITIES,
    GUILD_META_DATA_ATTRIBUTE_ALLIANCE,
    GUILD_META_DATA_ATTRIBUTE_SIZE,
    GUILD_META_DATA_ATTRIBUTE_KIOSK,
    GUILD_META_DATA_ATTRIBUTE_HERALDRY,
    GUILD_META_DATA_ATTRIBUTE_FOUNDED_DATE,
    GUILD_META_DATA_ATTRIBUTE_PRIMARY_FOCUS,
    GUILD_META_DATA_ATTRIBUTE_SECONDARY_FOCUS,
    GUILD_META_DATA_ATTRIBUTE_MINIMUM_CP,
    GUILD_META_DATA_ATTRIBUTE_ROLES,
    GUILD_META_DATA_ATTRIBUTE_START_TIME,
    GUILD_META_DATA_ATTRIBUTE_END_TIME,
    GUILD_META_DATA_ATTRIBUTE_HEADER_MESSAGE,
}
ZO_GuildBrowser_Manager = ZO_CallbackObject:Subclass()
function ZO_GuildBrowser_Manager:New(...)
    local manager = ZO_CallbackObject.New(self)
    manager:Initialize(...)
    return manager
end
function ZO_GuildBrowser_Manager:Initialize()
    self.currentFoundGuilds = {}
    self.guildDataList = {}
    self.guildDataRequestQueue = {}
    self.currentApplications = {}
    self.searchState = GUILD_FINDER_SEARCH_STATE_NONE
    local function CreateGuildData(objectPool)
        return 
        {
            initialized = {},
        }
    end
    local function ResetGuildData(object)
        object = 
        {
            initialized = {},
        }
    end
    self.guildDataPool = ZO_ObjectPool:New(CreateGuildData, ResetGuildData)
    local function OnGuildDataRequestComplete(eventId, guildId)
        local requestedGuildId = table.remove(self.guildDataRequestQueue, 1)
        if guildId == requestedGuildId then
            local hasGuildData = DoesGuildDataHaveInitializedAttributes(guildId, unpack(ZO_GUILD_BROWSER_META_DATA_ATTRIBUTES))
            if hasGuildData then
                self:PopulateGuildData(requestedGuildId)
            end
            self:FireCallbacks("OnGuildDataReady", requestedGuildId)
        end
    end
    local function OnGuildFinderSearchComplete(eventId, searchId)
        if self.searchState == GUILD_FINDER_SEARCH_STATE_QUEUED or searchId ~= self.currentSearchId then
            return -- Don't update when the search complete is not for our current search or we are waiting to do a new search immediately
        end
        self:ClearCurrentFoundGuilds()
        local numResults = GuildFinderGetNumSearchResults()
        for i = 1, numResults do
            local foundGuildId = GuildFinderGetSearchResultGuildId(i)
            table.insert(self.currentFoundGuilds, foundGuildId)
        end
        self:SetSearchState(GUILD_FINDER_SEARCH_STATE_COMPLETE)
        self:FireCallbacks("OnGuildFinderSearchResultsReady")
    end
    local function OnAddOnLoaded(event, name)
        if name == "ZO_Ingame" then
            local defaults = { applicationText = "", reportedGuilds = {} }
            self.savedVars = ZO_SavedVars:NewAccountWide("ZO_Ingame_SavedVariables", 1, "ZO_GuildBrowser_ApplicationMessage", defaults)
            EVENT_MANAGER:UnregisterForEvent("ZO_GuildBrowser_Manager", EVENT_ADD_ON_LOADED)
        end
    end
    local function OnGuildFinderSearchCooldownUpdate(event, cooldownTimeMs)
        if self:IsSearchStateReady() and cooldownTimeMs > 0 then
            self:SetSearchState(GUILD_FINDER_SEARCH_STATE_WAITING)
        elseif self.searchState == GUILD_FINDER_SEARCH_STATE_QUEUED and cooldownTimeMs == 0 then
            self:ExecuteSearchInternal()
        end
    end
    local function OnGuildFinderApplicationResults()
        self:BuildApplications()
        self:FireCallbacks("OnApplicationsChanged")
    end
    local function OnApplicationResponse(event, guildId, result)
        if result == GUILD_APP_RESPONSE_APPLICATION_SENT then
            local guildData = self:GetGuildData(guildId)
            local guildName = ZO_WHITE:Colorize(guildData.guildName)
            local decoratedGuildName = ZO_AllianceIconNameFormatter(guildData.alliance, guildName)
            ZO_Dialogs_ShowPlatformDialog("GUILD_FINDER_APPLICATION_SUBMITTED", nil, { mainTextParams = { decoratedGuildName } })
        else
            ZO_Dialogs_ShowPlatformDialog("GUILD_FINDER_APPLICATION_FAILED", nil, { mainTextParams = { GetString("SI_GUILDAPPLICATIONRESPONSE", result) } })
        end
    end
    EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_ADD_ON_LOADED, OnAddOnLoaded)
    EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_INFO_REQUEST_COMPLETE, OnGuildDataRequestComplete)
    EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_FINDER_SEARCH_COMPLETE, OnGuildFinderSearchComplete)
    EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_FINDER_SEARCH_COOLDOWN_UPDATE, OnGuildFinderSearchCooldownUpdate)
    EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_FINDER_APPLICATION_RESULTS_PLAYER, OnGuildFinderApplicationResults)
    EVENT_MANAGER:RegisterForEvent("ZO_GuildBrowser_Manager", EVENT_GUILD_FINDER_APPLICATION_RESPONSE, OnApplicationResponse)
end
function ZO_GuildBrowser_Manager:BuildApplications()
    ZO_ClearNumericallyIndexedTable(self.currentApplications)
    local numApps = GetGuildFinderNumAccountApplications()
    for i = 1, numApps do
        local guildId, level, championPoints, alliance, classId, guildName, guildAlliance, accountName, characterName, achievementPoints, applicationMessage = GetGuildFinderAccountApplicationInfo(i)
        local timeRemainingS = GetGuildFinderAccountApplicationDuration(i)
        local applicationData = 
        {
            index = i,
            guildId = guildId,
            name = accountName,
            characterName = characterName,
            guildName = guildName,
            guildAlliance = guildAlliance,
            level = level,
            class = classId,
            alliance = alliance,
            championPoints = championPoints,
            achievementPoints = achievementPoints,
            message = applicationMessage,
            durationS = timeRemainingS,
        }
        table.insert(self.currentApplications, applicationData)
    end
end
function ZO_GuildBrowser_Manager:HasGuildData(guildId)
    return self.guildDataList[guildId] ~= nil
end
do
    local function SetupHeraldryData(guildData)
        -- Retrieve Heraldry Info
        local bgCategory, bgStyle, backgroundPrimaryColorIndex, backgroundSecondaryColorIndex, crestCategoryIndex, crestStyleIndex, crestColorIndex = GetGuildHeraldryAttribute(guildData.guildId)
        local bgCategoryIconPath = GetHeraldryGuildFinderBackgroundCategoryIcon(bgCategory)
        local bgStyleIconPath = GetHeraldryGuildFinderBackgroundStyleIcon(bgCategory, bgStyle)
        local crestIconPath = GetHeraldryGuildFinderCrestStyleIcon(crestCategoryIndex, crestStyleIndex)
        local _, _, crestR, crestG, crestB = GetHeraldryColorInfo(crestColorIndex)
        local _, _, backgroundPrimaryR, backgroundPrimaryG, backgroundPrimaryB = GetHeraldryColorInfo(backgroundPrimaryColorIndex)
        local _, _, backgroundSecondaryR, backgroundSecondaryG, backgroundSecondaryB = GetHeraldryColorInfo(backgroundSecondaryColorIndex)
        guildData.heraldry = {}
        guildData.heraldry.hasHeraldry = not (backgroundPrimaryColorIndex == 1 and backgroundSecondaryColorIndex == 1 and crestCategoryIndex == 1 and crestStyleIndex == 1 and crestColorIndex == 1)
        guildData.heraldry.bgCategoryIconPath = bgCategoryIconPath
        guildData.heraldry.bgStyleIconPath = bgStyleIconPath
        guildData.heraldry.crestIconPath = crestIconPath
        guildData.heraldry.crestColor = { crestR, crestG, crestB }
        guildData.heraldry.primaryBackgroundColor = { backgroundPrimaryR, backgroundPrimaryG, backgroundPrimaryB }
        guildData.heraldry.secondaryBackgroundColor = { backgroundSecondaryR, backgroundSecondaryG, backgroundSecondaryB }
    end
    local function SetupRoleData(guildData)
        guildData.roles = {}
        local guildId = guildData.guildId
        for i, role in ipairs(ZO_GUILD_FINDER_ROLE_ORDER) do
            if DoesGuildHaveRoleAttribute(guildId, role) then
                table.insert(guildData.roles, role)
            end
        end
    end
    local GUILD_BROWSER_DISPLAY_ATTRIBUTE_FUNCTION =
    {
        [GUILD_META_DATA_ATTRIBUTE_NAME] = function(guildData) guildData.guildName = GetGuildNameAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_RECRUITMENT_MESSAGE] = function(guildData) guildData.recruitmentMessage = GetGuildRecruitmentMessageAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_LANGUAGES] = function(guildData) guildData.language = GetGuildLanguageAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_ACTIVITIES] = function(guildData) guildData.activitiesText = ZO_GuildFinder_Manager.GetAttributeCommaFormattedList(guildData.guildId, GUILD_ACTIVITY_ATTRIBUTE_VALUE_ITERATION_BEGIN, GUILD_ACTIVITY_ATTRIBUTE_VALUE_ITERATION_END, DoesGuildHaveActivityAttribute, "SI_GUILDACTIVITYATTRIBUTEVALUE") end,
        [GUILD_META_DATA_ATTRIBUTE_PERSONALITIES] = function(guildData) guildData.personality = GetGuildPersonalityAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_ALLIANCE] = function(guildData) guildData.alliance = GetGuildAllianceAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_SIZE] = function(guildData) guildData.size = GetGuildSizeAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_KIOSK] = function(guildData) guildData.guildTraderText = GetGuildKioskAttribute(guildData.guildId) or GetString(SI_GUILD_FINDER_GUILD_INFO_DEFAULT_ATTRIBUTE_VALUE) end,
        [GUILD_META_DATA_ATTRIBUTE_HERALDRY] = SetupHeraldryData,
        [GUILD_META_DATA_ATTRIBUTE_FOUNDED_DATE] = function(guildData) guildData.foundedDateText = GetGuildFoundedDateAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_PRIMARY_FOCUS] = function(guildData) guildData.primaryFocus = GetGuildPrimaryFocusAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_SECONDARY_FOCUS] = function(guildData) guildData.secondaryFocus = GetGuildSecondaryFocusAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_MINIMUM_CP] = function(guildData) guildData.minimumCP = GetGuildMinimumCPAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_ROLES] = SetupRoleData,
        [GUILD_META_DATA_ATTRIBUTE_START_TIME] = function(guildData) guildData.startTimeHour = GetGuildLocalStartTimeAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_END_TIME] = function(guildData) guildData.endTimeHour = GetGuildLocalEndTimeAttribute(guildData.guildId) end,
        [GUILD_META_DATA_ATTRIBUTE_HEADER_MESSAGE] = function(guildData) guildData.headerMessage = GetGuildHeaderMessageAttribute(guildData.guildId) end,
    }
    function ZO_GuildBrowser_Manager:PopulateGuildData(guildId)
        if not self.guildDataList[guildId] then
            self.guildDataList[guildId] = self.guildDataPool:AcquireObject()
            self.guildDataList[guildId].guildId = guildId
        end
        local guildData = self.guildDataList[guildId]
        for _, data in ipairs(ZO_GUILD_BROWSER_META_DATA_ATTRIBUTES) do
            GUILD_BROWSER_DISPLAY_ATTRIBUTE_FUNCTION[data](guildData)
        end
    end
end
function ZO_GuildBrowser_Manager:GetGuildData(guildId)
    local hasGuildData = DoesGuildDataHaveInitializedAttributes(guildId, unpack(ZO_GUILD_BROWSER_META_DATA_ATTRIBUTES))
    if hasGuildData then
        self:PopulateGuildData(guildId)
        return self.guildDataList[guildId]
    end
    return nil
end
function ZO_GuildBrowser_Manager:RequestGuildData(guildId)
    if not self:GetGuildData(guildId) and not self:IsRequestingGuildData(guildId) then
        local didRequest = RequestGuildFinderAttributesForGuild(guildId)
        if didRequest then
            table.insert(self.guildDataRequestQueue, guildId)
        end
        return didRequest
    end
    return false
end
function ZO_GuildBrowser_Manager:IsRequestingGuildData(guildId)
    for i, requestedGuildId in ipairs(self.guildDataRequestQueue) do
        if requestedGuildId == guildId then
            return true
        end
    end
    return false
end
function ZO_GuildBrowser_Manager:HasCurrentFoundGuilds()
    return #self.currentFoundGuilds > 0
end
function ZO_GuildBrowser_Manager:ClearCurrentFoundGuilds()
    ZO_ClearNumericallyIndexedTable(self.currentFoundGuilds)
end
function ZO_GuildBrowser_Manager:CurrentFoundGuildsListIterator()
    return ipairs(self.currentFoundGuilds)
end
function ZO_GuildBrowser_Manager:GetCurrentApplicationsList()
    return self.currentApplications
end
function ZO_GuildBrowser_Manager:HasPendingApplicationToGuild(guildId)
    for i, application in ipairs(self.currentApplications) do
        if application.guildId == guildId then
            return true
        end
    end
    return false
end
function ZO_GuildBrowser_Manager:GetSavedApplicationMessage()
    return self.savedVars.applicationText
end
function ZO_GuildBrowser_Manager:SetSavedApplicationMessage(text)
    self.savedVars.applicationText = text
end
function ZO_GuildBrowser_Manager:AddReportedGuild(guildId)
    self.savedVars.reportedGuilds[guildId] = true
end
function ZO_GuildBrowser_Manager:IsGuildReported(guildId)
    return self.savedVars.reportedGuilds[guildId] == true
end
function ZO_GuildBrowser_Manager:ExecuteSearch()
    if self:CanSearchGuilds() then
        self:ExecuteSearchInternal()
    else
        self:SetSearchState(GUILD_FINDER_SEARCH_STATE_QUEUED)
    end
end
function ZO_GuildBrowser_Manager:ExecuteSearchInternal()
    local searchId = GuildFinderRequestSearch()
    if searchId ~= nil then
        self.currentSearchId = searchId
        self:SetSearchState(GUILD_FINDER_SEARCH_STATE_WAITING)
    end
end
function ZO_GuildBrowser_Manager:SetSearchState(searchState)
    if self.searchState ~= searchState then
        self.searchState = searchState
        self:FireCallbacks("OnSearchStateChanged", searchState)
    end
end
function ZO_GuildBrowser_Manager:GetSearchState()
    return self.searchState
end
function ZO_GuildBrowser_Manager:IsSearchStateReady()
    return self.searchState == GUILD_FINDER_SEARCH_STATE_NONE or self.searchState == GUILD_FINDER_SEARCH_STATE_COMPLETE
end
function ZO_GuildBrowser_Manager:CanSearchGuilds()
    return not GuildFinderIsSearchOnCooldown()
end
do
    local DEFAULT_BANNER_TEXTURE = "EsoUI/Art/GuildFinder/tabard_no_heraldry.dds"
    function ZO_GuildBrowser_Manager:BuildGuildHeraldryControl(guildHeraldry, guildData)
        local heraldryData = guildData.heraldry
        if heraldryData.hasHeraldry then
            guildHeraldry.banner:SetColor(unpack(heraldryData.primaryBackgroundColor))
            guildHeraldry.banner:SetTexture(heraldryData.bgCategoryIconPath)
            guildHeraldry.pattern:SetHidden(false)
            guildHeraldry.pattern:SetColor(unpack(heraldryData.secondaryBackgroundColor))
            guildHeraldry.pattern:SetTexture(heraldryData.bgStyleIconPath)
            guildHeraldry.crest:SetHidden(false)
            guildHeraldry.crest:SetColor(unpack(heraldryData.crestColor))
            guildHeraldry.crest:SetTexture(heraldryData.crestIconPath)
        else
            guildHeraldry.crest:SetHidden(true)
            guildHeraldry.pattern:SetHidden(true)
            guildHeraldry.banner:SetTexture(DEFAULT_BANNER_TEXTURE)
            guildHeraldry.banner:SetColor(ZO_WHITE:UnpackRGB())
        end
    end
end
-- Debug only command
function ZO_GuildBrowser_Manager:ClearReportedGuilds()
    ZO_ClearTable(self.savedVars.reportedGuilds)
end
function ZO_GuildBrowser_Manager:WipeAllData()
    self.guildDataPool:ReleaseAllObjects()
    self.guildDataList = {}
end
GUILD_BROWSER_MANAGER = ZO_GuildBrowser_Manager:New()