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ESO Lua File v101041

pregame/characterselect/keyboard/characterselect_eventtile_keyboard.lua

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----
-- ZO_CharacterSelect_EventTile_Keyboard
----
-- Primary logic class must be subclassed after the platform class so that platform specific functions will have priority over the logic class functionality
ZO_CharacterSelect_EventTile_Keyboard = ZO_Object.MultiSubclass(ZO_Tile_Keyboard, ZO_CharacterSelect_EventTile_Shared)
function ZO_CharacterSelect_EventTile_Keyboard:New(...)
    return ZO_CharacterSelect_EventTile_Shared.New(self, ...)
end
function ZO_CharacterSelect_EventTile_Keyboard:Initialize(...)
    return ZO_CharacterSelect_EventTile_Shared.Initialize(self, ...)
end
----
-- ZO_CharacterSelect_SmallEventTile_Keyboard
----
ZO_CharacterSelect_SmallEventTile_Keyboard = ZO_CharacterSelect_EventTile_Keyboard:Subclass()
function ZO_CharacterSelect_SmallEventTile_Keyboard:New(...)
    return ZO_CharacterSelect_EventTile_Keyboard.New(self, ...)
end
function ZO_CharacterSelect_SmallEventTile_Keyboard:Initialize(...)
    return ZO_CharacterSelect_EventTile_Keyboard.Initialize(self, ...)
end
function ZO_CharacterSelect_SmallEventTile_Keyboard:Layout(data)
    ZO_CharacterSelect_EventTile_Shared.Layout(self, data)
    self:SetEventImage(data.image)
end
-----
-- Global XML Functions
-----
    ZO_CharacterSelect_EventTile_Keyboard:New(control)
end
    ZO_CharacterSelect_SmallEventTile_Keyboard:New(control)
end