ingame/contacts/ignorelist.lua:32 -- IGNORE_LIST_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
KEYBIND_STRIP:AddKeybindButtonGroup(manager.staticKeybindStripDescriptor)
KEYBIND_STRIP:AddKeybindButtonGroup(manager.keybindStripDescriptor)
elseif(newState == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(manager.staticKeybindStripDescriptor)
KEYBIND_STRIP:RemoveKeybindButtonGroup(manager.keybindStripDescriptor)
end
end)