ingame/contacts/notifications.lua:329 -- NOTIFICATIONS_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
elseif(newState == SCENE_HIDING) then
ClearMenu()
elseif(newState == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
end
end)