- ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:30 --
local OnInventoryUpdated = function(eventId, bagId, slotId, isNewItem, soundCategory, reason)
- ingame/inventory/inventorytemplates.lua:32 --
local function OnInventoryUpdated()
- ingame/inventory/gamepad/gamepadinventory.lua:566 --
local function OnInventoryUpdated(bagId)
- ingame/inventory/gamepad/guildbank_gamepad.lua:95 --
local function OnInventoryUpdated(eventId, bagId, slotIndex, _, itemSoundCategory)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:76 --
local function OnInventoryUpdated(bagId)
- ingame/quickslot/gamepad/gamepadquickslot.lua:121 --
local function OnInventoryUpdated(eventCode, physicalSlot)
- ingame/storewindow/storewindow.lua:183 --
local function OnInventoryUpdated()
- ingame/storewindow/gamepad/storewindowrepair_gamepad.lua:23 --
local OnInventoryUpdated = function(eventId, bagId, slotId, isNewItem, soundCategory, reason)
- ingame/storewindow/gamepad/storewindowsell_gamepad.lua:26 --
local OnInventoryUpdated = function(eventId, bagId, slotId, isNewItem, soundCategory, reason)