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end
self : CreateModeData ( SI_FENCE_LAUNDER_TAB , self . mode , "EsoUI/Art/Vendor/vendor_tabIcon_fence_up.dds" , fragment , self . keybindStripDescriptor )
end
if laundersUsed == totalLaunders then
ZO_Alert ( UI_ALERT_CATEGORY_ALERT , SOUNDS . NEGATIVE_CLICK , GetString ( "SI_ITEMLAUNDERRESULT" , ITEM_LAUNDER_RESULT_AT_LIMIT ) )
return
end
if quantity > 0 then
end
else
if selectedData . stackCount > 1 then
STORE_WINDOW_GAMEPAD : SetupSpinner ( selectedData . stackCount , selectedData . stackCount , selectedData . launderPrice , selectedData . currencyType1 )
else
end
end
end
function ZO_GamepadFenceLaunder : SetupEntry ( control , data , selected , selectedDuringRebuild , enabled , activated )
local price = self . confirmationMode and selected and data . launderPrice * STORE_WINDOW_GAMEPAD : GetSpinnerValue ( ) or data . launderPrice
self : SetupStoreItem ( control , data , selected , selectedDuringRebuild , enabled , activated , price , not ZO_STORE_FORCE_VALID_PRICE , self . mode )
end
end
end
end |