- ingame/crafting/craftinginventory.lua:84 --
ZO_PlayerInventorySlot_SetupSlot(rowControl, data.stackCount, data.icon, data.meetsUsageRequirements, self:IsLocked(data.bagId, data.slotIndex))
- ingame/inventory/inventory.lua:269 --
ZO_PlayerInventorySlot_SetupSlot(rowControl, slot.stackCount, slot.iconFile, slot.meetsUsageRequirement, slot.locked or IsUnitDead("player"))
- ingame/quickslot/quickslot.lua:516 --
ZO_PlayerInventorySlot_SetupSlot(control, data.stackCount, data.iconFile, data.meetsUsageRequirement, data.locked)