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PANEL_TYPE_SETTINGS = 1
PANEL_TYPE_CONTROLS = 2
return options
end
self . currentPanelId = 100 --must be higher than total EsoGameDataEnums::SettingSystemPanel, currently 6
if newState == SCENE_FRAGMENT_SHOWING then
elseif ( newState == SCENE_FRAGMENT_HIDING ) then
end
end )
end
panelType = panelType or PANEL_TYPE_SETTINGS
local id = panelIdOrString
_G [ panelIdOrString ] = id
end
end
end
if panelType == PANEL_TYPE_SETTINGS then
else
end
end
-- Put the control in the panel table
-- Panel doesn't exist yet, so create it
end
-- Add the control to the right panel list
-- Update visible state
end
end
-- Hide the old panel
if oldPanel then
for index = 1 , # oldPanel do
end
end
end
-- Show the new panel
if newPanel then
for index = 1 , # newPanel do
end
end
GetControl ( ZO_OptionsWindow , "ToggleFirstPersonButton" ) : SetHidden ( not ( panel == SETTING_PANEL_CAMERA ) )
end
-- Update the panel settings with the new values (may have changed if they are tied to another setting that changed...e.g. ui scale)
end
if controls then
end
end
end
{
controlType = OPTIONS_SECTION_TITLE ,
}
end
end
--keep this around for backwards compatibility
end
end
end
end |