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--Shared Trade Window Prototype
return object
end
if ( unitTag == "player" ) then
end
end )
end
-- Singleton shared data
return object
end
if ( aCon == bCon ) then
else
return aCon < bCon
end
end
local function OnQuestPositionRequestComplete ( eventCode , taskId , pinType , xLoc , zLoc , areaRadius , insideCurrentMapWorld , isBreadcrumb )
local insideBounds = ( xLoc >= 0 and xLoc <= 1 and zLoc >= 0 and zLoc <= 1 )
local shouldAddQuest = insideCurrentMapWorld and insideBounds
end
end
end
end
end
end
end
if ( taskId ) then
end
end
if ( not alreadyContainsQuest ) then
questIndex = questIndex ,
level = level ,
questType = questType
} )
end
end
if ( shouldAddToList ) then
end
end
end
end
end
end
if ( mapType == MAPTYPE_WORLD or mapType == MAPTYPE_COSMIC or mapType == MAPTYPE_ALLIANCE ) then return true end
for questIndex = 1 , MAX_JOURNAL_QUESTS do
local hadConditionPosition = false
if ( taskId ) then
hadConditionPosition = true
end
else
local _ , _ , isFailCondition , isComplete = GetJournalQuestConditionValues ( questIndex , stepIndex , conditionIndex )
if ( not ( isFailCondition or isComplete ) ) then
if ( taskId ) then
hadConditionPosition = true
end
end
end
end
end
if ( not hadConditionPosition ) then
end
end
end
end
-- If there were no quests, the list should update immediately
end
end
if not WORLD_MAP_QUESTS_DATA then
end
return WORLD_MAP_QUESTS_DATA
end
end
local labels = { }
local questName , bgText , stepText , stepType , stepOverrideText , completed , tracked = GetJournalQuestInfo ( questIndex )
if completed then
else
local tasks = { }
for i = 1 , # tasks do
end
end
local width = 0
for i = 1 , # labels do
end
local MAX_WIDTH = 250
return labels , width
end |