ESO Lua File v100011

ingame/zo_quest/questjournal_shared.lua

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---------------------
--Quest Journal Manager
---------------------
function ZO_Quest_ConfirmAbandonQuest(questIndex)
    local questName = GetJournalQuestName(questIndex)
    local questLevel = GetJournalQuestLevel(questIndex)
    local conColorDef = ZO_ColorDef:New(GetConColor(questLevel))
    questName = conColorDef:Colorize(questName)
    ZO_Dialogs_ShowPlatformDialog("ABANDON_QUEST", {questIndex = questIndex}, {mainTextParams = {questName}})
end
ZO_QuestJournalManager_Shared = ZO_CallbackObject:Subclass()
function ZO_QuestJournalManager_Shared:New()
    local newObject = ZO_CallbackObject.New(self)
    return newObject
end
function ZO_QuestJournalManager_Shared:Initialize(control)
    self.control = control
    self.questStrings = {}
    self:RegisterTooltipText(INSTANCE_DISPLAY_TYPE_NONE, "")
    self:RegisterTooltipText(INSTANCE_DISPLAY_TYPE_SOLO, SI_QUEST_JOURNAL_SOLO_TOOLTIP)
    self:RegisterTooltipText(INSTANCE_DISPLAY_TYPE_GROUP, SI_QUEST_JOURNAL_GROUP_TOOLTIP)
    self:RegisterTooltipText(INSTANCE_DISPLAY_TYPE_RAID, SI_QUEST_JOURNAL_RAID_TOOLTIP)
    -- nothing should be marked as GROUP_DELVE, but just in case treat it like GROUP
    self:RegisterTooltipText(INSTANCE_DISPLAY_TYPE_GROUP_DELVE, SI_QUEST_JOURNAL_GROUP_TOOLTIP)
    self.bgText = control:GetNamedChild("BGText")
    self.stepText = control:GetNamedChild("StepText")
    self.optionalStepTextLabel = control:GetNamedChild("OptionalStepTextLabel")
    self.questInfoContainer = control:GetNamedChild("QuestInfoContainer")
    self.questStepContainer = control:GetNamedChild("QuestStepContainer")
    control:RegisterForEvent(EVENT_QUEST_ADDED, function() self:OnQuestAdded() end)    
    control:RegisterForEvent(EVENT_QUEST_REMOVED, function() self:OnQuestRemoved() end)
    control:RegisterForEvent(EVENT_QUEST_LIST_UPDATED, function() self:OnQuestsUpdated() end)
    control:RegisterForEvent(EVENT_QUEST_SHOW_JOURNAL_ENTRY, function(eventCode, questIndex) self:FocusQuestWithIndex(questIndex) end)
    control:RegisterForEvent(EVENT_QUEST_ADVANCED, function(eventCode, questIndex) self:OnQuestAdvanced(questIndex) end)
    control:RegisterForEvent(EVENT_QUEST_CONDITION_COUNTER_CHANGED, function(eventCode, questIndex) self:OnQuestConditionCounterChanged(questIndex) end)
    control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(eventCode, unitTag) self:OnLevelUpdated(unitTag) end)
    QUEST_TRACKER:RegisterCallback("QuestTrackerAssistStateChanged", function(...) self:OnAssistChanged(...) end)
end
function ZO_QuestJournalManager_Shared:RegisterIconTexture(questType, texturePath)
    self.icons = self.icons or {}
    self.icons[questType] = texturePath
end
function ZO_QuestJournalManager_Shared:GetIconTexture(questType)
    return self.icons[questType]
end
function ZO_QuestJournalManager_Shared:RegisterTooltipText(questType, stringId)
    self.tooltips = self.tooltips or {}
    self.tooltips[questType] = GetString(stringId)
end
function ZO_QuestJournalManager_Shared:GetTooltipText(questType)
    return self.tooltips[questType]
end
function ZO_QuestJournalManager_Shared:InitializeQuestList()
    -- Should be overridden
end
function ZO_QuestJournalManager_Shared:InitializeKeybindStripDescriptors()
    -- Should be overridden
end
function ZO_QuestJournalManager_Shared:InitializeScenes()
    -- Should be overridden
end
function ZO_QuestJournalManager_Shared:GetSelectedQuestData()
    -- Should be overridden
end
function ZO_QuestJournalManager_Shared:RefreshQuestList()
    -- Should be overridden
end
function ZO_QuestJournalManager_Shared:SetFocusIndex(index)
    self.focusedQuestIndex = index
end
function ZO_QuestJournalManager_Shared:GetFocusIndex()
    return self.focusedQuestIndex
end
function ZO_QuestJournalManager_Shared:OnAssistChanged(unassistedData, assistedData)
    if assistedData and assistedData.arg1 ~= self:GetSelectedQuestIndex() then
        local questIndex = assistedData.arg1
        self:FocusQuestWithIndex(questIndex)
    end
end
function ZO_QuestJournalManager_Shared:OnLevelUpdated(unitTag)
    if (unitTag == "player") then
        self:RefreshQuestList()
    end
end
local QUEST_CAT_ZONE = 1
local QUEST_CAT_OTHER = 2
local QUEST_CAT_MISC = 3
function ZO_QuestJournalManager_SortQuestCategories(entry1, entry2)
    if entry1.type == entry2.type then
        return entry1.name < entry2.name
    else
        return entry1.type < entry2.type
    end
end
function ZO_QuestJournalManager_SortQuestEntries(entry1, entry2)
    if entry1.categoryType == entry2.categoryType then
        if entry1.categoryName == entry2.categoryName then
            return entry1.name < entry2.name
        end
        return entry1.categoryName < entry2.categoryName
    end
    return entry1.categoryType < entry2.categoryType
end
local function BuildTextHelper(questIndex, stepIndex, conditionStep, questStrings)
    local conditionText, currentCount, maxCount, isFailCondition, isComplete = GetJournalQuestConditionInfo(questIndex, stepIndex, conditionStep)
    if(not isFailCondition and conditionText ~= "") then
        if isComplete then
            conditionText = ZO_DISABLED_TEXT:Colorize(conditionText)
        end
        local taskInfo = {
            name = conditionText,
            isComplete = isComplete,
        }
        table.insert(questStrings, taskInfo)
    end
end
function ZO_QuestJournalManager_Shared:BuildTextForConditions(questIndex, stepIndex, numConditions, questStrings)
    for i = 1, numConditions do
        BuildTextHelper(questIndex, stepIndex, i, questStrings)
    end
end
function ZO_QuestJournalManager_Shared:BuildTextForStepVisibility(questIndex, visibilityType)
    local numSteps = GetJournalQuestNumSteps(questIndex)
    local questStrings = self.questStrings
    for stepIndex = 2, numSteps do
        local stepJournalText, visibility, _, stepOverrideText, _ = GetJournalQuestStepInfo(questIndex, stepIndex)
        if visibility == visibilityType then
            if(stepJournalText ~= "") then
                table.insert(questStrings, zo_strformat(SI_QUEST_JOURNAL_TEXT, stepJournalText))
            end
            
            if stepOverrideText and (stepOverrideText ~= "") then
                table.insert(questStrings, stepOverrideText)
            end
        end
    end
end
function ZO_QuestJournalManager_Shared:BuildTextForTasks(stepOverrideText, questIndex, questStrings)
    if stepOverrideText and (stepOverrideText ~= "") then
        BuildTextHelper(questIndex, QUEST_MAIN_STEP_INDEX, nil, questStrings)
    else
        local conditionCount = GetJournalQuestNumConditions(questIndex, QUEST_MAIN_STEP_INDEX)
        self:BuildTextForConditions(questIndex, QUEST_MAIN_STEP_INDEX, conditionCount, questStrings)
    end
end
function ZO_QuestJournalManager_Shared:DoesShowMultipleOrSteps(stepOverrideText, stepType, questIndex)
    if stepOverrideText and (stepOverrideText ~= "") then
        return false
    else
        local conditionCount = GetJournalQuestNumConditions(questIndex, QUEST_MAIN_STEP_INDEX)
        if(stepType == QUEST_STEP_TYPE_OR and conditionCount > 1) then
            return true
        else
            return false
        end
    end
end
function ZO_QuestJournalManager_Shared:GetQuestListData()
    local seenCategories = {}
    local categories = {}
    local quests = {}
    -- Create a table for categories and one for quests
    for i = 1, MAX_JOURNAL_QUESTS do
        if IsValidQuestIndex(i) then  
            local zone = GetJournalQuestLocationInfo(i)
            local questType = GetJournalQuestType(i)
            local name = GetJournalQuestName(i)
            local level = GetJournalQuestLevel(i)
            local instanceDisplayType = GetJournalInstanceDisplayType(i)
            local categoryName
            local type
            if questType == QUEST_TYPE_MAIN_STORY then
                categoryName = GetString(SI_QUEST_JOURNAL_MAIN_STORY_CATEGORY)
                type = QUEST_CAT_OTHER
            elseif questType == QUEST_TYPE_GUILD then
                categoryName = GetString(SI_QUEST_JOURNAL_GUILD_CATEGORY)
                type = QUEST_CAT_OTHER
            elseif questType == QUEST_TYPE_CRAFTING then
                categoryName = GetString(SI_QUEST_JOURNAL_CRAFTING_CATEGORY)
                type = QUEST_CAT_OTHER
            elseif zone ~= "" then
                categoryName = zo_strformat(SI_QUEST_JOURNAL_ZONE_FORMAT, zone)
                type = QUEST_CAT_ZONE
            else
                categoryName = GetString(SI_QUEST_JOURNAL_GENERAL_CATEGORY)
                type = QUEST_CAT_MISC
            end
            if not seenCategories[categoryName] then
                table.insert(categories, {name = categoryName, type = type})
                seenCategories[categoryName] = true
            end
            if name == "" then
                name = GetString(SI_QUEST_JOURNAL_UNKNOWN_QUEST_NAME)
            end
            table.insert(quests,
                {
                    name = name,
                    questIndex = i,
                    level = level,
                    questType = questType,
                    categoryName = categoryName,
                    categoryType = type,
                    questType = questType,
                    displayType = instanceDisplayType
                }
                )
        end
    end
    -- Sort the tables
    return quests, categories, seenCategories
end
function ZO_QuestJournalManager_Shared:GetNextSortedQuestForQuestIndex(questIndex)
    if self.questIndexToTreeNode[questIndex] then
        return self.questIndexToTreeNode[questIndex].nextNode.data.questIndex
    end
end
function ZO_QuestJournalManager_Shared:GetSelectedQuestIndex()
    local selectedData = self:GetSelectedQuestData()
    return selectedData and selectedData.questIndex
end
function ZO_QuestJournalManager_Shared:CanAbandonQuest()
    local selectedData = self:GetSelectedQuestData()
    if selectedData and selectedData.questIndex and selectedData.questType ~= QUEST_TYPE_MAIN_STORY then
        return true
    end
    return false
end
function ZO_QuestJournalManager_Shared:CanShareQuest()
    local selectedQuestIndex = self:GetSelectedQuestIndex()
    if selectedQuestIndex then
        return GetIsQuestSharable(selectedQuestIndex) and IsUnitGrouped("player")
    end
    return false
end
-- Determines which quest is currently focused
function ZO_QuestJournalManager_Shared:UpdateFocusedQuest()
    local focusedQuestIndex = nil
    local numTrackedQuests = GetNumTracked()
    for i=1, numTrackedQuests do
        local trackType, arg1, arg2 = GetTrackedByIndex(i)
        if GetTrackedIsAssisted(trackType, arg1, arg2) then
            focusedQuestIndex = arg1
            break
        end
    end
    self.focusedQuestIndex = focusedQuestIndex
end
function ZO_QuestJournalManager_Shared:RefreshDetails()
    KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
function ZO_QuestJournalManager_Shared:RefreshQuestCount()
    -- This function is overridden by sub-classes.
end
function ZO_QuestJournalManager_Shared:OnQuestAdded()
end
function ZO_QuestJournalManager_Shared:OnQuestRemoved()
end
function ZO_QuestJournalManager_Shared:OnQuestsUpdated()
end
function ZO_QuestJournalManager_Shared:OnQuestAdvanced(questIndex)
    local selectedQuestIndex = self:GetSelectedQuestIndex()
    if questIndex == selectedQuestIndex then
        self:RefreshDetails()
    end
end
function ZO_QuestJournalManager_Shared:OnQuestConditionCounterChanged(questIndex)
    local selectedQuestIndex = self:GetSelectedQuestIndex()
    if questIndex == selectedQuestIndex then
        self:RefreshDetails()
    end
end
function ZO_QuestJournalManager_Shared:ShowOnMap()
   local selectedQuestIndex = self:GetSelectedQuestIndex()
   if(selectedQuestIndex) then
        ZO_WorldMap_ShowQuestOnMap(selectedQuestIndex)
    end
end
function ZO_QuestJournal_ShareQuest(questIndex)
    ZO_Alert(UI_ALERT_CATEGORY_ALERT, SOUNDS.QUEST_SHARE_SENT, GetString(SI_QUEST_SHARED))
    ShareQuest(questIndex)
end